Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill find-centitysystem_m_entitynamesgit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-centitysystem_m_entitynames)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-centitysystem_m_entitynames"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-centitysystem_m_entitynames/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-centitysystem_m_entitynames"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-centitysystem_m_entitynames.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Excessive Agency · line 32 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00129 | $0.01958 |
| Opus 5.5 | $0.00052 | $0.00783 |
| Sonnet 5.5 | $0.00026 | $0.00392 |
| Haiku 4.5 | $0.00013 | $0.00196 |
Grade A, and why
find-CEntitySystem_m_entityNames scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Find CEntitySystem_m_entityNames (final-guarantee fallback)
Recover CEntitySystem::m_entityNames in CS2 server.dll / libserver.so using IDA Pro MCP tools. This is
the Agent fallback for find-CEntitySystem_m_entityNames; it runs only after the preprocessor fails. Produce
the missing struct-offset YAML even when the anonymous ordered-map lookup helper was inlined into
CEntitySystem_AddEntityToNameMap and the expected sub_*(this + off + 8, this + off, &key) call no longer
exists.
Realworld Function References
Read the platform-relevant YAML before searching in IDA. Treat every address and offset as a reference-build value only and verify it against the current binary.
ida_preprocessor_scripts/references/server/CEntitySystem_AddEntityToNameMap.windows.yamlida_preprocessor_scripts/references/server/CEntitySystem_AddEntityToNameMap.linux.yaml
The Linux reference includes both the historical lookup helper pseudocode and the predecessor pseudocode. Its
a1 + 2800 annotation identifies the map base (0xAF0); 0xAF8 identifies its m_Elements storage subobject.
Never copy a reference displacement without checking the current function.
Background and semantic fingerprint
CEntitySystem_AddEntityToNameMap(this, identity) reads the entity-name key from identity + 0x18, returns
when it is null, looks the key up in this->m_entityNames, and either appends the entity handle to an existing
CEntityNameList or allocates a new 32-byte list and inserts it into the ordered map.
Identify this map operation by the whole fingerprint, not by an anonymous helper name:
- the key comes from
identity + 0x18; - RB-tree node indices use
0xFFFFas the null sentinel; - nodes are 24 bytes and compare their key field against the entity-name key;
- the duplicate path calls
_UtlRBTree_FailedInsertDuplicateor references the assertion textFound existing value when inserting into tree; - the new-value path allocates 32 bytes for the
CEntityNameListand inserts the entity handle into it.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed bf5cad9b3067
- 2mo ago First seen · 147 lines · 129 tokens per session scan A 4c8aac29bd63
find-CEntitySystem_m_entityNames is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 129 tokens to every session and 1,958 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
find-CEntitySystem_m_entityNames compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| find-CEntitySystem_m_entityNamesHLND2T/CS2_VibeSignatures | Skill | 67 | today | MIT | A | 129 | Claude Code |
| minecraft-debug-mcpmoeru-ai/airi | Skill | 51k | yesterday | MIT | A | 68 | Codex |
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