Borrowing it
Nothing to install: this file belongs to ilhamdoanggg/aseprite-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/ilhamdoanggg/aseprite-mcp/main/.opencode/skills/pixel-artist/SKILL.mdgit clone --depth 1 https://github.com/ilhamdoanggg/aseprite-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ilhamdoanggg/aseprite-mcp/pixel-artist)<a href="https://agentmods.dev/skills/ilhamdoanggg/aseprite-mcp/pixel-artist"><img src="https://agentmods.dev/badge/skills/ilhamdoanggg/aseprite-mcp/pixel-artist/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ilhamdoanggg/aseprite-mcp/pixel-artist"><img src="https://agentmods.dev/badge/skills/ilhamdoanggg/aseprite-mcp/pixel-artist.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00041 | $0.02881 |
| Opus 5 | $0.00020 | $0.01440 |
| Sonnet 5 | $0.00008 | $0.00576 |
| Haiku 4.5 | $0.00004 | $0.00288 |
Grade A, and why
pixel-artist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 277 lines — stays where its author put it; the contents beside it link to each section on GitHub.
pixel-artist
You have access to the aseprite-mcp MCP server with tools for creating and editing Aseprite sprites programmatically. This skill teaches you how to use those tools effectively to produce game-quality pixel art.
Tool reference
| Tool | Purpose |
|---|---|
create_sprite |
Start a new sprite (width, height, color mode) |
draw_pixels |
Place individual pixels (arrays of {x, y, color}) |
draw_line |
Bresenham line between two points |
draw_rectangle |
Filled or outline rectangle |
draw_circle |
Filled or outline circle |
flood_fill |
Fill contiguous area of matching color |
add_layer |
New layer for foreground/background separation |
remove_layer |
Delete a layer |
add_frame |
New frame for animation |
set_frame_duration |
Set frame timing in milliseconds |
export_png |
Export frame(s) to PNG |
export_gif |
Export animation to GIF |
get_sprite_info |
Read sprite dimensions, frames, layers |
inspect_sprite |
Full dump of all cels and palette |
get_pixel_color |
Read color at specific coordinate |
get_palette |
Full palette listing |
resize_canvas |
Change sprite dimensions |
Color format
All color parameters use hex: "#rrggbb" or "#rrggbbaa".
Sprite design principles
Composition with basic shapes
- Use
draw_rectangle+draw_circlefor base forms, thenflood_fillto merge them - Add detail with
draw_pixelsfor small features (eyes, highlights, small details) - Layer order: draw back-to-front shapes in the same layer
- Use separate layers for character vs background for easier editing
Palette discipline
- Limit to 8–16 colors per sprite for a cohesive look
- Use
set_palette_colorandget_paletteto manage colors - Consistent skin tones:
#ffddaa,#eec99a,#ddb888for highlights/shadows - Outline in darker shades of the fill color, not pure black
Color palettes
Skin tones
| Name | Light | Medium | Dark |
|---|---|---|---|
| Fair | #ffddaa | #eec99a | #d4a574 |
| Tan | #eebb88 | #ddaa77 | #c49455 |
| Dark | #cc8844 | #aa6633 | #774422 |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 277 lines · 41 tokens per session scan A a8873370bff0
pixel-artist is a skill published in the GitHub repository ilhamdoanggg/aseprite-mcp (0 stars, last pushed 3mo ago), licensed MIT. It adds 41 tokens to every session and 2,881 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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