add-leaderboard

add-leaderboard is a skill for Claude Code from isco-tec/scorezilla-mcp. It costs 50 tokens per session (1,030 once invoked), scanned A, original, MIT.

A coding workflow for adding a global Scorezilla leaderboard to an existing game. It finds where the game ends, connects the score to a board, adds the required code, and checks that a real score is received.

In plain words
What is it for?
Use it to add high scores or global rankings to a game, whether the score is points or a time-based result.
Why use it?
It reduces the manual work of finding the right score-handling code and wiring it to an online ranking table.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the scorezilla plugin — 1 skill, 1 MCP server shipped together

Good fit Use it to add high scores or global rankings to a game, whether the score is points or a time-based result.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/isco-tec/scorezilla-mcp/add-leaderboard
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add isco-tec/scorezilla-mcp --skill add-leaderboard
Clone the repo
git clone --depth 1 https://github.com/isco-tec/scorezilla-mcp

Made for: Claude Code.

Or install scorezilla, the plugin that ships this one along with the rest of its 1 skill, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for add-leaderboard

README.md
[![agentmods](https://agentmods.dev/badge/skills/isco-tec/scorezilla-mcp/add-leaderboard/github.svg)](https://agentmods.dev/skills/isco-tec/scorezilla-mcp/add-leaderboard)
Your own site
<a href="https://agentmods.dev/skills/isco-tec/scorezilla-mcp/add-leaderboard"><img src="https://agentmods.dev/badge/skills/isco-tec/scorezilla-mcp/add-leaderboard/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for add-leaderboard

Your own site · 80×15
<a href="https://agentmods.dev/skills/isco-tec/scorezilla-mcp/add-leaderboard"><img src="https://agentmods.dev/badge/skills/isco-tec/scorezilla-mcp/add-leaderboard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,030 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.01030
Opus 5.5 $0.00020 $0.00412
Sonnet 5.5 $0.00010 $0.00206
Haiku 4.5 $0.00005 $0.00103

Measured today against content hash 615d81df4471, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

add-leaderboard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/skills/add-leaderboard/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Add a leaderboard to this game

Uses the scorezilla MCP server from this plugin. The flow is: find or create the game and board, get integration code, put it into the project, then confirm a real score arrives.

1. Look at the project first

Before calling any tool, read enough of the project to answer:

  • Where the run ends. Find the game-over / level-complete / finish code where the final score is known.
  • What the score is. Points where higher wins, or a time where lower wins (a time trial)? Whole numbers, milliseconds or decimals?
  • Where it runs. Browser only, or is there a server the game already talks to?

Ask the user only what the code can't tell you, such as the game's display name.

2. Find or create the board

  1. Call list_games and look for this game by name.
  2. This game isn't in the account yet (even if other games are): call bootstrap_leaderboard. It creates the game and its first board in one call and returns snippets.sdk, snippets.widget and a recommendation.
    • gameName from the project (package name, title screen, README); gameSlug derived from it (lowercase, hyphens, 2–42 characters).
    • boardName / boardSlug: something like "High Scores" / high-scores.
    • sortDir: desc when higher wins, asc when lower wins.
    • scoreKind: integer, duration_ms for time trials, or float.
  3. The game already exists: call list_boards with its gameId. Reuse a matching board, or call create_board to add one. Don't call bootstrap_leaderboard for a game that already exists.

3. Get the integration code

Call get_sdk_snippet with the gameId and boardId. If you just bootstrapped, you already have the code, and only call it again to change the setup.

Pick the setup from what you learned in step 1:

  • Default (browser game, casual board): leave the optional arguments out. The browser uses the public key, which is safe to embed. Scores are trusted from the client, so say plainly that this setup has no anti-cheat.
  • Competitive board where cheating matters, and the project has a server: pass hostingPattern: "client_with_server" (and serverLanguage if the server isn't TypeScript). The server signs submissions with the game's secret key. The secret key is never returned over MCP: tell the user to copy it from https://dashboard.scorezilla.dev into an environment variable on their server.
  • Players already sign in (Supabase, Clerk, Auth0, Firebase, Google): pass playerIdentityStrategy: "auth_provider" and the matching authProvider.

Read the full file on GitHub · 77 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 77 lines · 50 tokens per session scan A 615d81df4471

Subscribe to this mod's changes

add-leaderboard is a skill published in the GitHub repository isco-tec/scorezilla-mcp (1 stars, last pushed yesterday), licensed MIT. It adds 50 tokens to every session and 1,030 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-18.