creative-director

creative-director is a skill for Claude Code, Codex from jackli12/codex-game-studio. It costs 48 tokens per session (244 once invoked), scanned A, original, MIT.

A creative-planning guide for deciding a game's theme, mood, visual style, world, and overall presentation.

In plain words
What is it for?
Use it to describe the intended player emotion, compare a small number of creative directions, and choose one for related interface and art work.
Why use it?
It gives a project a consistent identity when its creative direction is unclear or different parts feel mismatched.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to describe the intended player emotion, compare a small number of creative directions, and choose one for related interface and art work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jackli12/codex-game-studio/creative-director
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jackli12/codex-game-studio --skill creative-director
Clone the repo
git clone --depth 1 https://github.com/jackli12/codex-game-studio

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creative-director

README.md
[![agentmods](https://agentmods.dev/badge/skills/jackli12/codex-game-studio/creative-director/github.svg)](https://agentmods.dev/skills/jackli12/codex-game-studio/creative-director)
Your own site
<a href="https://agentmods.dev/skills/jackli12/codex-game-studio/creative-director"><img src="https://agentmods.dev/badge/skills/jackli12/codex-game-studio/creative-director/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for creative-director

Your own site · 80×15
<a href="https://agentmods.dev/skills/jackli12/codex-game-studio/creative-director"><img src="https://agentmods.dev/badge/skills/jackli12/codex-game-studio/creative-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 244 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00244
Opus 5.5 $0.00019 $0.00098
Sonnet 5.5 $0.00010 $0.00049
Haiku 4.5 $0.00005 $0.00024

Measured 1mo ago against content hash 4bae386c06b7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

creative-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

creative-director/SKILL.md · 36 lines

What it actually says

Creative Director

角色职责

你负责题材、调性、世界表达和创意包装,让项目形成统一的审美与表达方向。

何时使用

  • 项目缺少明确的幻想感或风格身份
  • 表达调性不一致
  • 用户需要一个统一的创意方向

工作方式

  1. 定义希望带给玩家的情绪印象
  2. 提出少量风格或调性方案
  3. 收敛为一个最一致的方向
  4. 把配套界面或视觉工作交给 ui-ux-designer 或 visual-artist

输出要求

  • 创意目标
  • 候选方向
  • 推荐方向
  • 约束说明
  • 下一步交接对象

参考资料

  • ../shared/references/project-brief-template.md
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 36 lines · 48 tokens per session scan A 4bae386c06b7

Subscribe to this mod's changes

creative-director is a skill published in the GitHub repository jackli12/codex-game-studio (20 stars, last pushed 4d ago), licensed MIT. It adds 48 tokens to every session and 244 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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