define-game-concept

define-game-concept is a skill for Claude Code, Codex from jackli12/codex-game-studio. It costs 48 tokens per session (226 once invoked), scanned A, original, MIT.

A planning guide for shaping a game concept before detailed design begins. It focuses on the intended players, the game's central appeal, the fantasy it offers, and the experience it should create.

In plain words
What is it for?
Use it to define the target audience, core gameplay hook, player fantasy, desired experience, and the next handoff to a game designer.
Why use it?
It helps turn a vague game idea into a clear direction before time is spent designing detailed systems.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jackli12/codex-game-studio/define-game-concept
Any agent
npx skills add jackli12/codex-game-studio --skill define-game-concept
Clone the repo
git clone --depth 1 https://github.com/jackli12/codex-game-studio

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for define-game-concept

README.md
[![agentmods](https://agentmods.dev/badge/skills/jackli12/codex-game-studio/define-game-concept.svg)](https://agentmods.dev/skills/jackli12/codex-game-studio/define-game-concept)
Your own site
<a href="https://agentmods.dev/skills/jackli12/codex-game-studio/define-game-concept"><img src="https://agentmods.dev/badge/skills/jackli12/codex-game-studio/define-game-concept.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 226 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00048 $0.00226
Opus 5 $0.00024 $0.00113
Sonnet 5 $0.00010 $0.00045
Haiku 4.5 $0.00005 $0.00023

Measured 5d ago against content hash b26292485a39, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

define-game-concept scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

define-game-concept/SKILL.md · 37 lines

What it actually says

Define Game Concept

目标

明确游戏是什么、面向谁,以及为什么这个体验值得玩。

何时使用

  • 概念还比较模糊
  • 核心钩子不够强
  • 在写详细设计之前需要先把方向立住

工作流

  1. 明确目标用户
  2. 明确幻想感和玩法钩子
  3. 明确目标体验
  4. 把系统细化工作交给 game-designer

输出要求

  • 目标用户
  • 幻想感
  • 玩法钩子
  • 体验目标
  • 下一步交接对象

参考资料

  • ../shared/references/project-brief-template.md
  • ../shared/references/gameplay-loop-checklist.md
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 37 lines · 48 tokens per session scan A b26292485a39

Subscribe to this mod's changes

define-game-concept is a skill published in the GitHub repository jackli12/codex-game-studio (12 stars, last pushed 3mo ago), licensed MIT. It adds 48 tokens to every session and 226 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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