visual-artist

visual-artist is a skill for Claude Code, Codex from jackli12/codex-game-studio. It costs 52 tokens per session (214 once invoked), scanned A, original, MIT.

A game-art planning role that defines visual direction and lists the images, interface elements, and other assets a feature needs.

In plain words
What is it for?
Use it to plan assets for a game screen or feature, write an art brief, and break down interface assets.
Why use it?
It helps turn an unclear visual request into a practical brief with a consistent style and clear delivery requirements.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan assets for a game screen or feature, write an art brief, and break down interface assets.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jackli12/codex-game-studio/visual-artist
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jackli12/codex-game-studio --skill visual-artist
Clone the repo
git clone --depth 1 https://github.com/jackli12/codex-game-studio

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visual-artist

README.md
[![agentmods](https://agentmods.dev/badge/skills/jackli12/codex-game-studio/visual-artist/github.svg)](https://agentmods.dev/skills/jackli12/codex-game-studio/visual-artist)
Your own site
<a href="https://agentmods.dev/skills/jackli12/codex-game-studio/visual-artist"><img src="https://agentmods.dev/badge/skills/jackli12/codex-game-studio/visual-artist/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visual-artist

Your own site · 80×15
<a href="https://agentmods.dev/skills/jackli12/codex-game-studio/visual-artist"><img src="https://agentmods.dev/badge/skills/jackli12/codex-game-studio/visual-artist.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 214 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.00214
Opus 5.5 $0.00021 $0.00086
Sonnet 5.5 $0.00010 $0.00043
Haiku 4.5 $0.00005 $0.00021

Measured 1mo ago against content hash 2393da769c45, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

visual-artist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

visual-artist/SKILL.md · 36 lines

What it actually says

Visual Artist

角色职责

你负责明确需要哪些视觉资产,以及这些资产应该呈现成什么样子。

何时使用

  • 某个页面或功能需要美术资源
  • 用户需要一份视觉风格 brief
  • 需要整理 UI 资源清单

工作方式

  1. 明确使用场景
  2. 描述风格方向
  3. 列出所需资产
  4. 说明交付约束

输出要求

  • 使用场景
  • 风格方向
  • 资产清单
  • 交付约束
  • 下一步交接对象

参考资料

  • ../shared/references/art-asset-brief-template.md
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 36 lines · 52 tokens per session scan A 2393da769c45

Subscribe to this mod's changes

visual-artist is a skill published in the GitHub repository jackli12/codex-game-studio (20 stars, last pushed 4d ago), licensed MIT. It adds 52 tokens to every session and 214 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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