Borrowing it
Nothing to install: this file belongs to jakildev/IrredenEngine. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/jakildev/IrredenEngine/master/.claude/skills/create-creation/SKILL.mdgit clone --depth 1 https://github.com/jakildev/IrredenEngineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jakildev/irredenengine/create-creation)<a href="https://agentmods.dev/skills/jakildev/irredenengine/create-creation"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/create-creation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jakildev/irredenengine/create-creation"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/create-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00081 | $0.01695 |
| Opus 5.5 | $0.00032 | $0.00678 |
| Sonnet 5.5 | $0.00016 | $0.00339 |
| Haiku 4.5 | $0.00008 | $0.00169 |
Grade A, and why
create-creation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Create a New Creation
A creation is an executable linking the engine, under creations/<category>/
(demos/, editors/, hana_class_projects/, or the private game/ path).
Minimum file sets, visibility tiers, and the asset-staging rule:
creations/CLAUDE.md; demo conventions:
creations/demos/CLAUDE.md §"Adding a
new demo". References: creations/demos/shape_debug/CMakeLists.txt (canonical
CMake), creations/demos/default/main.cpp (C++-only),
creations/demos/default/main_lua.cpp plus its binding files (Lua).
1. CMakeLists.txt
Replace YourCreation / YOUR_CREATION with the real name — they are scaffold
sentinels that simplify flags if they survive into source:
set(IR_YOUR_CREATION_RUNTIME_DIR ${CMAKE_CURRENT_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${IR_YOUR_CREATION_RUNTIME_DIR})
add_executable(IRYourCreation main.cpp)
target_link_libraries(IRYourCreation PUBLIC IrredenEngine)
# Exe-relative data/ shaders/ scripts/ (+ Windows DLLs) and the
# IRYourCreationPackage bundle target. Never hand-roll an *Assets target.
irreden_bundle_assets(IRYourCreation SCRIPTS config.lua)
irreden_package_target(IRYourCreation)
add_custom_target(IRYourCreationRun
COMMAND $<TARGET_FILE:IRYourCreation>
DEPENDS IRYourCreation IRYourCreationAssets
WORKING_DIRECTORY ${IR_YOUR_CREATION_RUNTIME_DIR}
USES_TERMINAL
)
A Lua creation lists every script in SCRIPTS (main.lua config.lua ..., as
in creations/demos/default/CMakeLists.txt); Lua-defined components or
systems add irreden_lua_codegen(...) (lua-creation-setup skill).
2. Register
Create creation.json beside the CMake file. It uses the v1 schema in
docs/design/engine-launcher.md §D2
and lists the runnable target plus an Interactive preset.
- Engine-owned: append
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/<category>/<name>)tocreations/CMakeLists.txt— append, never reorder. - Private game: place it in
creations/game/; the rootCMakeLists.txtauto-adds it whencreations/game/CMakeLists.txtexists.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 181 lines · 81 tokens per session scan A 5d3bcf42f3fd
create-creation is a skill published in the GitHub repository jakildev/IrredenEngine (10 stars, last pushed today), licensed MIT. It adds 81 tokens to every session and 1,695 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-07.
create-creation compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| create-creationjakildev/IrredenEngine | Skill | 10 | today | MIT | A | 81 | Claude Code |
| zoom-meeting-sdk-unrealanthropics/knowledge-work-plugins | Skill | 35k | 2d ago | Apache-2.0 | A | 41 | Claude Code |
| unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skills | Skill | 7.8k | 12d ago | Apache-2.0 | A | 105 | Claude Code |
| unreal-developmentCoWork-OS/CoWork-OS | Skill | 539 | yesterday | MIT | A | 31 | Claude Code, Codex |
| ue-mcp-native-cppdb-lyon/ue-mcp | Skill | 480 | 2d ago | MIT | A | 83 | Claude Code, Codex |
| ue-cpp-foundationsquodsoler/unreal-engine-skills | Skill | 442 | 1mo ago | MIT | A | 180 | Claude Code, Codex |
| ags-aegledll1llu50ry/mcp-gamehacking | Skill | 392 | 12d ago | MIT | A | 47 | Claude Code, Codex |