IrredenEngine: Skill for Claude Code

.claude/skills/create-creation/SKILL.md

create-creation is a skill for Claude Code from jakildev/IrredenEngine. It costs 81 tokens per session (1,695 once invoked), scanned A, original, MIT.

A scaffold for creating a new Irreden Engine executable, such as a demo, editor, or game. It sets up the CMake build files, C++ entry point, optional Lua wiring, asset packaging, and project registration.

In plain words
What is it for?
Use it to start a new Irreden Engine project, demo, editor, or game with CMake, C++, and optionally Lua.
Why use it?
It removes repetitive setup work and helps new creations follow the engine’s required structure. It also reduces mistakes in linking the engine and staging runtime assets.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions CLAUDE.md.

This is jakildev/IrredenEngine's own configuration. It tells Claude Code how to work on IrredenEngine itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything IrredenEngine configures →

Reuse

Borrowing it

Nothing to install: this file belongs to jakildev/IrredenEngine. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/jakildev/IrredenEngine/master/.claude/skills/create-creation/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/jakildev/IrredenEngine

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-creation

README.md
[![agentmods](https://agentmods.dev/badge/skills/jakildev/irredenengine/create-creation/github.svg)](https://agentmods.dev/skills/jakildev/irredenengine/create-creation)
Your own site
<a href="https://agentmods.dev/skills/jakildev/irredenengine/create-creation"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/create-creation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-creation

Your own site · 80×15
<a href="https://agentmods.dev/skills/jakildev/irredenengine/create-creation"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/create-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,695 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.01695
Opus 5.5 $0.00032 $0.00678
Sonnet 5.5 $0.00016 $0.00339
Haiku 4.5 $0.00008 $0.00169

Measured 2d ago against content hash 5d3bcf42f3fd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

create-creation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/create-creation/SKILL.md · 181 lines

How it starts

The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Create a New Creation

A creation is an executable linking the engine, under creations/<category>/ (demos/, editors/, hana_class_projects/, or the private game/ path). Minimum file sets, visibility tiers, and the asset-staging rule: creations/CLAUDE.md; demo conventions: creations/demos/CLAUDE.md §"Adding a new demo". References: creations/demos/shape_debug/CMakeLists.txt (canonical CMake), creations/demos/default/main.cpp (C++-only), creations/demos/default/main_lua.cpp plus its binding files (Lua).

1. CMakeLists.txt

Replace YourCreation / YOUR_CREATION with the real name — they are scaffold sentinels that simplify flags if they survive into source:

set(IR_YOUR_CREATION_RUNTIME_DIR ${CMAKE_CURRENT_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${IR_YOUR_CREATION_RUNTIME_DIR})
add_executable(IRYourCreation main.cpp)
target_link_libraries(IRYourCreation PUBLIC IrredenEngine)

# Exe-relative data/ shaders/ scripts/ (+ Windows DLLs) and the
# IRYourCreationPackage bundle target. Never hand-roll an *Assets target.
irreden_bundle_assets(IRYourCreation SCRIPTS config.lua)
irreden_package_target(IRYourCreation)

add_custom_target(IRYourCreationRun
    COMMAND $<TARGET_FILE:IRYourCreation>
    DEPENDS IRYourCreation IRYourCreationAssets
    WORKING_DIRECTORY ${IR_YOUR_CREATION_RUNTIME_DIR}
    USES_TERMINAL
)

A Lua creation lists every script in SCRIPTS (main.lua config.lua ..., as in creations/demos/default/CMakeLists.txt); Lua-defined components or systems add irreden_lua_codegen(...) (lua-creation-setup skill).

2. Register

Create creation.json beside the CMake file. It uses the v1 schema in docs/design/engine-launcher.md §D2 and lists the runnable target plus an Interactive preset.

  • Engine-owned: append add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/<category>/<name>) to creations/CMakeLists.txt — append, never reorder.
  • Private game: place it in creations/game/; the root CMakeLists.txt auto-adds it when creations/game/CMakeLists.txt exists.

Read the full file on GitHub · 181 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 181 lines · 81 tokens per session scan A 5d3bcf42f3fd

Subscribe to this mod's changes

create-creation is a skill published in the GitHub repository jakildev/IrredenEngine (10 stars, last pushed today), licensed MIT. It adds 81 tokens to every session and 1,695 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-07.

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