UE-AUDIO-MCP: Skill for Claude Code

.claude/skills/ue5-metasound-dsp/SKILL.md

ue5-metasound-dsp is a skill for Claude Code from koshimazaki/UE-AUDIO-MCP. It costs 54 tokens per session (2,447 once invoked), scanned A, original, MIT.

A specialist guide for MetaSounds, Unreal Engine 5's system for building interactive audio with connected processing nodes. It covers audio graphs, signal chains, sound-processing settings, and the Builder API used to create graphs through code.

In plain words
What is it for?
Use it to design synthesizers and effects, connect generators and wave players, configure filters and envelopes, create reusable patches or presets, and build MetaSounds with the Builder API.
Why use it?
It helps avoid incompatible connections and unsuitable node or asset choices when designing Unreal audio. It also organizes the available nodes, data types, interfaces, and asset types.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

This is koshimazaki/UE-AUDIO-MCP's own configuration. It tells Claude Code how to work on UE-AUDIO-MCP itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything UE-AUDIO-MCP configures →

Reuse

Borrowing it

Nothing to install: this file belongs to koshimazaki/UE-AUDIO-MCP. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/koshimazaki/UE-AUDIO-MCP/master/.claude/skills/ue5-metasound-dsp/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/koshimazaki/UE-AUDIO-MCP

Made for: Claude Code.

Wrote this? Show the measurements

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README.md
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<a href="https://agentmods.dev/skills/koshimazaki/ue-audio-mcp/ue5-metasound-dsp"><img src="https://agentmods.dev/badge/skills/koshimazaki/ue-audio-mcp/ue5-metasound-dsp.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,447 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.02447
Opus 5.5 $0.00022 $0.00979
Sonnet 5.5 $0.00011 $0.00489
Haiku 4.5 $0.00005 $0.00245

Measured 1mo ago against content hash 7ded2f544396, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ue5-metasound-dsp scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/ue5-metasound-dsp/SKILL.md · 224 lines

How it starts

The opening of the file, as written. The whole thing — 224 lines — stays where its author put it; the contents beside it link to each section on GitHub.

MetaSounds DSP — Node Graphs & Signal Design

Design MetaSounds audio graphs: choose nodes, wire signal chains, configure DSP parameters, and generate Builder API command sequences.

Data Types

Audio, Trigger, Float, Int32, Bool, Time, String, WaveAsset, UObject, Enum (+ Array variants)

Type rules: Audio-rate cannot connect to Float. Use correct node variant (e.g., Multiply (Audio) vs Multiply (Float)).

Asset Types

Type Use Interface
Source Standalone playable asset UE.Source.OneShot or MetaSound
Patch Reusable subgraph (no play) Custom
Preset Parameter overrides of existing Source/Patch Inherits parent

Interfaces

  • MetaSound — Standard audio output
  • UE.Source.OneShot — OnPlay trigger in, OnFinished trigger out
  • UE.Attenuation — Distance input for volume falloff
  • UE.Spatialization — Azimuth/Elevation for 3D positioning

Finding Nodes and Pins

  • Look nodes up in the engine-synced catalogue, src/ue_audio_mcp/knowledge/metasound_catalogue.json, or with the ms_search_nodes and ms_node_info tools. They give the class name (e.g. UE::Biquad Filter::Audio) and the exact, typed pin names that connect expects.
  • With the editor running, list_node_classes (TCP) lists everything the engine has registered, including plugin nodes.
  • The Builder API is experimental: node classes and pins can change between UE versions, so re-sync the catalogue after an engine upgrade (scripts/update_catalogue_pins.py).
  • WaveAsset inputs need a real imported sound in the project's Content folder.

Node Categories

Generators

Sine, Saw, Square, Triangle, Noise, LFO, Additive Synth, SuperOscillator, WaveTable, Perlin Noise

Wave Players

Wave Player (mono), Stereo Wave Player, with loop/pitch shift/concatenation

Envelopes

AD Envelope (Audio-rate), AD Envelope (Float), ADSR Envelope, Crossfade, WaveTable Envelope

Filters

Biquad Filter, State Variable Filter, Dynamic Filter, Ladder Filter, One-Pole HPF, One-Pole LPF, Band Splitter, Bitcrusher

Read the full file on GitHub · 224 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +5 lines · -9 tokens per session 7ded2f544396
  2. 2mo ago First seen · 219 lines · 63 tokens per session scan A 6f3a6102bef9

Subscribe to this mod's changes

ue5-metasound-dsp is a skill published in the GitHub repository koshimazaki/UE-AUDIO-MCP (7 stars, last pushed 1mo ago), licensed MIT. It adds 54 tokens to every session and 2,447 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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