Game audio systems generation via MCP. Wwise + MetaSounds + Blueprint — complete audio workflows from natural language.
8 files for Claude Code, Codex and OpenCode: UE-AUDIO-MCP, ue5-audio-builder, ue5-audio-mcp, ue5-blueprint-audio and 4 more — 213 tokens loaded in every session.
AGENTS.md A 213 tok .claude/settings.json A — .claude/skills/ue5-audio-builder/SKILL.md A 47 tok .claude/skills/ue5-audio-mcp/SKILL.md A 70 tok .claude/skills/ue5-blueprint-audio/SKILL.md A 56 tok .claude/skills/ue5-metasound-dsp/SKILL.md A 54 tok .claude/skills/ue5-plugin-dev/SKILL.md A 36 tok .claude/skills/ue5-wwise-setup/SKILL.md B 64 tok These files are koshimazaki/UE-AUDIO-MCP's own configuration — they tell Claude Code, Codex and OpenCode how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.