meshy-3d-agent

meshy-3d-agent is a skill for Claude Code from Laic-parsiism709/meshy-3d-agent. It costs 104 tokens per session (7,340 once invoked), scanned A, original, MIT.

A tool for creating 3D models, textures, images, and animated characters through the Meshy AI service, then preparing models for 3D printing.

In plain words
What is it for?
Use it for text-to-3D or image-to-3D work, model texturing, animation, and preparing generated models for a slicer or 3D printer.
Why use it?
It brings model generation, progress checking, file downloads, and print preparation into one workflow.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: built for openclaw.

Good fit Use it for text-to-3D or image-to-3D work, model texturing, animation, and preparing generated models for a slicer or 3D printer.

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Install with agentmods
npx agentmods add skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Laic-parsiism709/meshy-3d-agent --skill meshy-openclaw
Clone the repo
git clone --depth 1 https://github.com/Laic-parsiism709/meshy-3d-agent

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for meshy-3d-agent

README.md
[![agentmods](https://agentmods.dev/badge/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw/github.svg)](https://agentmods.dev/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw)
Your own site
<a href="https://agentmods.dev/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw"><img src="https://agentmods.dev/badge/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for meshy-3d-agent

Your own site · 80×15
<a href="https://agentmods.dev/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw"><img src="https://agentmods.dev/badge/skills/laic-parsiism709/meshy-3d-agent/meshy-openclaw.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 104 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,340 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00104 $0.07340
Opus 5 $0.00052 $0.03670
Sonnet 5 $0.00021 $0.01468
Haiku 4.5 $0.00010 $0.00734

Measured 11d ago against content hash 468475f94710, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

meshy-3d-agent scanned grade A with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- curl

Runs shell commandslowCapability

Expected in a hook, worth knowing in a rule or an instructions file.

- **macOS**: `subprocess.run(["open", "-a", "<AppName>", obj_path])` — the OS resolves the app location automatically.
skills/meshy-openclaw/SKILL.md · 703 lines

How it starts

The opening of the file, as written. The whole thing — 703 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Meshy 3D — Generation + Printing

Directly communicate with the Meshy AI API to generate and print 3D assets. Covers the complete lifecycle: API key setup, task creation, exponential backoff polling, downloading, multi-step pipelines, and 3D print preparation with slicer integration.


SECURITY MANIFEST

Environment variables accessed:

  • MESHY_API_KEY — API authentication token sent in HTTP Authorization: Bearer header only. Never logged, never written to any file except .env in the current working directory when explicitly requested by the user.

External network endpoints:

  • https://api.meshy.ai — Meshy AI API (task creation, status polling, model/image downloads)

File system access:

  • Read: .env in the current working directory only (API key lookup)
  • Write: .env in the current working directory only (API key storage, only on user request)
  • Write: ./meshy_output/ in the current working directory (downloaded model files, metadata)
  • Read: files explicitly provided by the user (e.g., local images passed for image-to-3D conversion), accessed only at the exact path the user specifies
  • No access to home directories, shell profiles, or any path outside the above

Data leaving this machine:

  • API requests to api.meshy.ai include the MESHY_API_KEY in the Authorization header and user-provided text prompts or image URLs. No other local data is transmitted. Downloaded model files are saved locally only.

IMPORTANT: First-Use Session Notice

When this skill is first activated in a session, inform the user:

All generated files will be saved to meshy_output/ in the current working directory. Each project gets its own folder ({YYYYMMDD_HHmmss}_{prompt}_{id}/) with model files, textures, thumbnails, and metadata. History is tracked in meshy_output/history.json.

This only needs to be said once per session.


IMPORTANT: File Organization

All downloaded files MUST go into a structured meshy_output/ directory in the current working directory. Do NOT scatter files randomly.

Read the full file on GitHub · 703 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 703 lines · 104 tokens per session scan A 468475f94710

Subscribe to this mod's changes

meshy-3d-agent is a skill published in the GitHub repository Laic-parsiism709/meshy-3d-agent (3 stars, last pushed yesterday), licensed MIT. It adds 104 tokens to every session and 7,340 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 2 findings (makes network calls, runs shell commands). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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