gsp-backend-selector

gsp-backend-selector is a skill for Claude Code, Codex from mike007jd/game-superpowers. It costs 26 tokens per session (319 once invoked), scanned A, original, MIT.

A decision workflow for choosing a game's backend profile, meaning the set of technical services and systems behind the game, based on project needs and quality goals. It can compare options when the choice is genuinely uncertain and route the decision to a web or 3D specialist when needed.

In plain words
What is it for?
Choosing or comparing a game backend, documenting the decision when requested, and directing follow-up work to a web-2D or web-3D specialist.
Why use it?
It reduces guesswork when selecting game technology by considering capabilities, the project's current state, and the intended quality level.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Choosing or comparing a game backend, documenting the decision when requested, and directing follow-up work to a web-2D or web-3D specialist.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mike007jd/game-superpowers/gsp-backend-selector
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mike007jd/game-superpowers --skill gsp-backend-selector
Clone the repo
git clone --depth 1 https://github.com/mike007jd/game-superpowers

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gsp-backend-selector

README.md
[![agentmods](https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-backend-selector/github.svg)](https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-backend-selector)
Your own site
<a href="https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-backend-selector"><img src="https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-backend-selector/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gsp-backend-selector

Your own site · 80×15
<a href="https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-backend-selector"><img src="https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-backend-selector.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 319 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00319
Opus 5 $0.00013 $0.00160
Sonnet 5 $0.00005 $0.00064
Haiku 4.5 $0.00003 $0.00032

Measured 10d ago against content hash 180ed381f7b4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

gsp-backend-selector scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

publish/clawhub/gsp-backend-selector/SKILL.md · 41 lines

What it actually says

Game Backend Selector

Goal

Select the backend profile that best serves the requested outcome. Use ./shared/reference/backend-profiles.md.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present backend decisions in conversation.
  • minimal or full: write docs/game-studio/backend-decision.md.

Rules

  • Prefer capabilities over brand or fandom.
  • If the project already has a workable backend, bias toward it unless it is the blocker.
  • Optimize for the chosen quality target, not just the fastest toy result.
  • Respect project state: live iteration and greenfield do not deserve the same backend decision policy.

Compare mode

Use compare mode only when:

  • the backend choice is genuinely uncertain,
  • or the user explicitly requests comparison.

When compare mode is used:

  • warn that it will usually cost more tokens and time,
  • keep the comparison narrow,
  • define the winner criteria before exploring.

Specialist follow-through

After choosing a backend profile, route to a concrete specialist when needed:

  • gsp-web-2d-specialist for web-2d-ui-first or web-2d-world-first
  • gsp-web-3d-specialist for web-3d-preview

Top-level planning remains stack-neutral. Implementation guidance should still become concrete once a backend family is chosen.

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 41 lines · 26 tokens per session scan A 180ed381f7b4

Subscribe to this mod's changes

gsp-backend-selector is a skill published in the GitHub repository mike007jd/game-superpowers (12 stars, last pushed 4mo ago), licensed MIT. It adds 26 tokens to every session and 319 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

pacing-and-the-player-journey

Use when designing, auditing, or generating the macro arc of an experience — how engagement rises and falls across an encounter, a session, a level, and an entire playthrough. Covers the interest curve and fractal pacing, tension/rest rhythm, novelty cadence and mid-game sag, nested engagement loops and retention…

rondorkerin/gamestack · 206 tokens

game-design-fundamentals

The foundational design discipline — the spine the rest of the pack cross-links to. Use when judging whether a mechanic is fun, auditing a system for balance, designing difficulty/flow, setting reward schedules, checking player motivation, or diagnosing "my choices don't matter" / "this is grindy" / "this difficulty…

rondorkerin/gamestack · 156 tokens

creating-squadjs-plugins

Use when creating, writing, or scaffolding a new SquadJS plugin, adding a server-side feature to a Squad server via SquadJS, or deciding whether SquadJS can support a desired behaviour ("can SquadJS detect X / do Y on a Squad server?"). Covers the plugin lifecycle, the full event/RCON capability surface, and the hard…

Hans-Vader/squadjs-plugin-creator-skill · 83 tokens

python-sdk

Implement or modify Python SDK behavior under python/composio, including tools, toolkits, sessions, auth configs, connected accounts, client integration, and shared Python models. Use for Python core runtime/API work; pair with python-testing and cross-sdk-parity when TypeScript must match.

ComposioHQ/composio · 60 tokens

potpie-infra-architecture

Use for project infra and architecture context: environments, adapters, runtime configuration, deployments, service dependencies, datastores, API contracts, ownership, incidents, and dependency blast radius.

potpie-ai/potpie · 43 tokens

ux-design

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

Donchitos/Claude-Code-Game-Studios · 61 tokens