qa-test-matrix

qa-test-matrix is a skill for Claude Code from MRCalderon3D/everything-game-dev-code. It costs 27 tokens per session (407 once invoked), scanned A, original, MIT.

A QA test matrix is a table showing which features must be tested on which platforms, devices, states, and risk levels. QA means quality assurance: the work of checking that software behaves as expected.

In plain words
What is it for?
Use it to map features to test cases, define must-pass coverage, find gaps and unowned combinations, and keep coverage aligned with changing scope.
Why use it?
It exposes untested feature and platform combinations before a milestone or release. It also shows what is required, what is optional, who owns each area, and what evidence is needed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the everything-game-dev-code plugin — 74 skills, 67 commands, 42 agents, 3 hooks, 6 MCP servers shipped together

Good fit Use it to map features to test cases, define must-pass coverage, find gaps and unowned combinations, and keep coverage aligned with changing scope.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add MRCalderon3D/everything-game-dev-code --skill qa-test-matrix
Clone the repo
git clone --depth 1 https://github.com/MRCalderon3D/everything-game-dev-code

Made for: Claude Code.

Or install everything-game-dev-code, the plugin that ships this one along with the rest of its 74 skills, 67 commands, 42 agents, 3 hooks, 6 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for qa-test-matrix

README.md
[![agentmods](https://agentmods.dev/badge/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix/github.svg)](https://agentmods.dev/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix)
Your own site
<a href="https://agentmods.dev/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix"><img src="https://agentmods.dev/badge/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for qa-test-matrix

Your own site · 80×15
<a href="https://agentmods.dev/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix"><img src="https://agentmods.dev/badge/skills/mrcalderon3d/everything-game-dev-code/qa-test-matrix.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 407 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00407
Opus 5.5 $0.00011 $0.00163
Sonnet 5.5 $0.00005 $0.00081
Haiku 4.5 $0.00003 $0.00041

Measured 10d ago against content hash ece73bf1508b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

qa-test-matrix scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/qa-release/qa-test-matrix/SKILL.md · 62 lines

What it actually says

QA Test Matrix

Purpose

Build a coverage matrix that shows what must be tested, on which configurations, and at what milestone confidence level.

Use When

  • a milestone or release is approaching
  • test scope is unclear
  • platform and feature combinations are multiplying

Inputs

  • feature list
  • platform list
  • risk areas
  • release gates

Process

  1. map features to platforms, states, and risk classes
  2. define must-pass versus nice-to-have coverage
  3. highlight unsupported or unowned combinations
  4. link each coverage area to owners and evidence sources
  5. update the matrix as scope changes

Outputs

  • QA test matrix
  • coverage gaps
  • ownership map
  • test-pass priorities

Quality Bar

  • every shipped feature is covered with at least its happy path, key edge cases, and failure handling
  • each test case states preconditions, steps, and an observable expected result
  • coverage is traceable: every GDD acceptance criterion maps to at least one test case
  • platform and device variations appear as explicit matrix axes, not assumptions

Common Failure Modes

  • test cases written from implementation knowledge instead of player-facing behavior
  • matrices that grow stale as features change, testing what no longer exists
  • edge cases and failure paths omitted because the happy path passes
  • no traceability, so removed features leave orphan tests and new ones ship untested
  • qa-lead
  • release-manager
  • producer
  • qa-plan
  • release-check
  • verify

Notes

  • Keep this skill aligned with the relevant rules layer and current project documentation.
  • If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 62 lines · 27 tokens per session scan A ece73bf1508b

Subscribe to this mod's changes

qa-test-matrix is a skill published in the GitHub repository MRCalderon3D/everything-game-dev-code (96 stars, last pushed 11d ago), licensed MIT. It adds 27 tokens to every session and 407 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-10.

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