three.ws: Skill for Claude Code

.agents/skills/find-3d-assets/SKILL.md

find-3d-assets is a skill for Claude Code from nirholas/three.ws. It costs 128 tokens per session (1,844 once invoked), scanned A, original, Apache-2.0.

A catalog search tool for ready-made 3D props, humanoid characters, and animation clips from three.ws. These are assets—reusable models or motion data that can be placed in a game, website, or other 3D scene.

In plain words
What is it for?
It helps search for objects, rigged characters, and retargetable animations, then obtain paste-ready code or a downloadable file for a project.
Why use it?
Finding an existing reviewed asset can avoid making a new model from scratch. The tool also distinguishes between using a catalog asset and generating a new one when no suitable match exists.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter. Also seen: installed under .agents/ (shared by several agents).

This is nirholas/three.ws's own configuration. It tells Claude Code how to work on three.ws itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything three.ws configures →

Part of the three-ws-core plugin — 49 skills shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to nirholas/three.ws. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/nirholas/three.ws/main/.agents/skills/find-3d-assets/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/nirholas/three.ws

Made for: Claude Code.

Or install three-ws-core, the plugin that ships this one along with the rest of its 49 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for find-3d-assets

README.md
[![agentmods](https://agentmods.dev/badge/skills/nirholas/three.ws/find-3d-assets/github.svg)](https://agentmods.dev/skills/nirholas/three.ws/find-3d-assets)
Your own site
<a href="https://agentmods.dev/skills/nirholas/three.ws/find-3d-assets"><img src="https://agentmods.dev/badge/skills/nirholas/three.ws/find-3d-assets/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for find-3d-assets

Your own site · 80×15
<a href="https://agentmods.dev/skills/nirholas/three.ws/find-3d-assets"><img src="https://agentmods.dev/badge/skills/nirholas/three.ws/find-3d-assets.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 128 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,844 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 76
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
  • medium MCP Rug Pull · line 77
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00128 $0.01844
Opus 5.5 $0.00051 $0.00738
Sonnet 5.5 $0.00026 $0.00369
Haiku 4.5 $0.00013 $0.00184

Measured 14d ago against content hash 02ff790e10db, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

find-3d-assets scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 14d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s 'https://three.ws/api/catalog?q=industrial+lamp&kind=object&limit=5'
.agents/skills/find-3d-assets/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Find a ready-made 3D asset

three.ws publishes three asset libraries and joins them into one searchable catalog:

Kind What it is
object CC0 props and objects (furniture, lighting, tools, electronics, decor) staged as web GLB
character Ready-made rigged humanoids, animation-ready out of the box
animation Retargetable motion clips as THREE.AnimationClip JSON (the largest library, in the thousands)

The libraries grow, so do not quote a count from memory: every search response carries the live per-kind totals in facets.kinds, and total is the size of the whole catalog.

Everything here is free and public: no account, no API key, no payment, no rate card.

Check the catalog before you generate

Generating a model takes GPU minutes and returns something nobody has reviewed. The catalog returns a finished, textured asset instantly. So the order is:

  1. Search the catalog. If something fits, use it. Done.
  2. Nothing fits, and it is a prop or object? Use generate-3d-model.
  3. Nothing fits, and it is a character? Use create-3d-avatar.

Say which one you did. "I found an existing CC0 chair" and "I generated a chair" are different answers and the user should know which they got.

The fastest path: MCP tools

If a three.ws MCP server is connected, three free tools cover the whole flow:

Tool Use
search_catalog Find assets by text, kind, category, or tag
get_catalog_item One item in full, with links and related items
get_item_source Paste-ready code for one item
search_catalog { "q": "wooden chair", "kind": "object", "limit": 5 }
get_item_source { "id": "object:painted_wooden_chair_01" }

Not connected? Add the keyless studio server. It needs no account and also carries the free generation tools the catalog falls through to:

{ "mcpServers": { "three-ws-studio": { "type": "http", "url": "https://three.ws/api/mcp-studio" } } }

The main server, https://three.ws/api/mcp, lists the same three tools, but an MCP client that adds it is asked to sign in to a three.ws account as soon as it connects, because most of that server's tools act on an account. Add it when the user already has one or wants their own library; for the catalog alone, the studio server is the no-account path. Plain HTTP (below) also needs no account.

Read the full file on GitHub · 153 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 14d ago Changed · +1 lines · +128 tokens per session 02ff790e10db
  2. 1mo ago Changed · +10 lines fb3bde90a796
  3. 2mo ago First seen · 142 lines · 0 tokens per session scan A e929cfb0ad84

Subscribe to this mod's changes

find-3d-assets is a skill published in the GitHub repository nirholas/three.ws (269 stars, last pushed yesterday), licensed Apache-2.0. It adds 128 tokens to every session and 1,844 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

Related

find-3d-assets compared with skills from other repositories

find-3d-assets next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
find-3d-assetsnirholas/three.wsSkill269yesterdayApache-2.0A128Claude Code
threejs-docspledgeandgrow/pledge-skillsSkill103mo agoMITA112Claude Code, Codex
blender-mcpraphaelmansuy/edgecrabSkill933mo agononeA53Claude Code, Codex
pixel-artNousResearch/hermes-agentSkill261kyesterdayMITA20Claude Code, Codex
physics-matterphaserjs/phaserSkill41k2mo agoMITA57Claude Code, Codex
audio-and-soundphaserjs/phaserSkill41k2mo agoMITA56Claude Code, Codex
events-systemphaserjs/phaserSkill41k2mo agoMITA52Claude Code, Codex