Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/OpenDCAI/GameFactory-3Anpx agentmods add skills/opendcai/gamefactory-3a/cg_videoWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/opendcai/gamefactory-3a/cg_video)<a href="https://agentmods.dev/skills/opendcai/gamefactory-3a/cg_video"><img src="https://agentmods.dev/badge/skills/opendcai/gamefactory-3a/cg_video/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/opendcai/gamefactory-3a/cg_video"><img src="https://agentmods.dev/badge/skills/opendcai/gamefactory-3a/cg_video.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.03236 |
| Opus 5 | $0.00000 | $0.01618 |
| Sonnet 5 | $0.00000 | $0.00647 |
| Haiku 4.5 | $0.00000 | $0.00324 |
Grade A, and why
cg_video scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 346 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CG-video generation and QA Skill
Use this Skill for text-to-video, first-frame-to-video, first/last-frame transitions, and reference-image-conditioned CG-video generation. Generate video only after the game plan defines its narrative purpose, visual style, shot, duration, and acceptance criteria.
Chain, boundaries, and artifacts
Game plan → game-cg-director → cg_tasks.jsonl
→ GenCGVideoOperator → VideoGenerationInput → video backend
→ MP4 bytes → video.mp4 + meta.json
| Layer | Location | Responsibility |
|---|---|---|
| Model | <REPO_PATH>/models/gen_cg_video/ |
Model-native inference, cloud transport, and lifecycle |
| Operator | <REPO_PATH>/operators/gen_cg_video/ |
Task fields, local image loading, artifact paths, and metadata |
| Pipeline | <REPO_PATH>/pipeline/assets_gen/gen_cg_video/ |
Backend selection, CLI, JSONL batches, and summaries |
| Harness | <REPO_PATH>/test/harness/ |
CPU-only, network-free chain validation |
| Director sub-Skill | <REPO_PATH>/agent_skills/asset_qa/cg_video/game-cg-director/ |
Model-specific storyboard prompts and validated task rows |
Standard artifact layout:
test_data/outputs/<game_id>/<run_id>/assets/cg_video/<task_id>/
├── video.mp4
└── meta.json
Do not pass local image paths into a model directly. The task/JSONL uses local
paths; the operator resolves them and converts images to PIL.Image.Image.
Python callers with images already in memory may pass image objects, but never
provide both an image object and its corresponding path field.
Directing sub-Skill and Harness handoff
Use game-cg-director/SKILL.md when the approved game plan defines the purpose
of a CG clip but does not yet provide a model-ready prompt. It is a child
capability of this Skill, not an alternative generation backend. The child
creates and validates one directing envelope per output clip and never invokes
a model.
Select the input workspace before calling the child:
test_data/test_samples/<game_id>/cg_video/
├── requirement.txt
├── ref_images/ # optional
├── ref_videos/ # optional
├── ref_audio/ # optional
└── cg_tasks.jsonl
What ships with it
17 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- game-cg-director/common/camera.md 2.7 KB
- game-cg-director/common/principles.md 3.0 KB
- game-cg-director/common/sound.md 910 B
- game-cg-director/common/style-mapping.md 2.4 KB
- game-cg-director/models/h3.md 4.0 KB
- game-cg-director/models/seedance.md 4.0 KB
- game-cg-director/modes/fl2va.md 908 B
- game-cg-director/modes/i2va.md 1.2 KB
- game-cg-director/modes/ref2va.md 1.1 KB
- game-cg-director/modes/t2va.md 770 B
- game-cg-director/schemas/output.schema.json 4.6 KB
- game-cg-director/scripts/validate_output.py 23 KB runs code
- game-cg-director/SKILL.md 8.1 KB
- game-cg-director/templates/cutscene.md 945 B
- game-cg-director/templates/opening.md 719 B
- game-cg-director/templates/promo.md 1.4 KB
- game-cg-director/templates/ultimate.md 1.3 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 346 lines · 0 tokens per session scan A 479200de9e8e
cg_video is a skill published in the GitHub repository OpenDCAI/GameFactory-3A (594 stars, last pushed today), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 3,236 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
alpha-scene-gen
Generates AI 3D models through the Alpha3D MCP connector and imports them directly into the user's currently open Blender scene, scaled and placed to build out a described environment, prop set, or character roster. Use this skill whenever the user wants to populate, build, dress, furnish, or fill a Blender scene with…
agent-image-generation
Image generation an autonomous agent can run with no human setup step: free image generation for agents to start, without an API key, a provider account, or a billing account. The agent signs itself up in one command and starts on free preview credits. The --max-estimated-usd-per-image flag rejects a call whose quote…
luxin
Image generation and image editing for agents, plus video, audio, and image-to-3D, through one hosted runtime with no API key to obtain first. The agent signs itself up in one command, starts on free preview credits, and creates on the next: no provider account to open, no billing to set up. Every result returns a…
image-generation
Generate images from a text prompt without an API key and without signing up for a provider. Free image generation to start: the agent signs itself up in one command and gets free preview credits — no API key to obtain, no billing account to set up. A no-spend guide picks a model and returns the exact create command…
image-skill
Image generation and image editing for agents under Luxin's original skill name, with no API key to obtain first. The agent signs itself up in one command, starts on free preview credits, and creates on the next: no provider account to open, no billing to set up. Every result returns a hosted media URL with no…
creative-media
One runtime for image generation, image editing, video, audio, and image-to-3D, with no API key to obtain first. The agent signs itself up once and runs all five through two calls, create and edit, on one identity and one credit balance: no provider account to open, no billing to set up. Every result returns a hosted…