Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notesgit clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-StudiosWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/patch-notes)<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/patch-notes"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/patch-notes/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/patch-notes"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/patch-notes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00045 | $0.01119 |
| Opus 5.5 | $0.00018 | $0.00448 |
| Sonnet 5.5 | $0.00009 | $0.00224 |
| Haiku 4.5 | $0.00005 | $0.00112 |
Grade A, and why
patch-notes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
当此技能被调用时:
-
解析参数:
version:要生成补丁说明的发布版本(例如1.2.0)--style:输出风格 —brief(要点列表)、detailed(含上下文)、full(含开发者评论)。默认:detailed。
-
从多个来源收集变更数据:
- 如果存在,读取内部更新日志
production/releases/[version]/changelog.md - 运行
git log查看上一个发布标签与当前标签/HEAD 之间的变更 - 读取
production/sprints/中的 Sprint 回顾以获取上下文 - 读取
design/balance/中的数值平衡变更文档 - 如果可用,读取 QA 的 Bug 修复记录
- 如果存在,读取内部更新日志
-
将所有变更分类为面向玩家的类别:
- 新内容:新功能、地图、角色、物品、模式
- 玩法变更:数值平衡调整、机制变更、进度变更
- 体验优化 (Quality of Life):UI 改进、便利功能、无障碍
- Bug 修复:按系统分组(战斗、UI、联网等)
- 性能:玩家可能注意到的优化改进
- 已知问题:透明地告知未解决的问题
-
将开发者语言翻译为玩家语言:
- "重构了伤害计算管线" -> "提升了命中检测的准确性"
- "修复了背包管理器中的空引用" -> "修复了打开背包时的崩溃问题"
- "减少了战斗循环中的 GC 分配" -> "改善了战斗性能"
- 移除不影响玩家的纯内部变更
- 保留数值平衡变更的具体数字(伤害:50 -> 45)
-
使用适当的风格生成补丁说明:
简要风格
# 补丁 [版本] — [标题]
**新增**
- [功能 1]
- [功能 2]
**变更**
- [数值平衡/机制变更,附变更前 -> 变更后的值]
**修复**
- [Bug 修复 1]
- [Bug 修复 2]
**已知问题**
- [问题 1]
详细风格
# 补丁 [版本] — [标题]
*[日期]*
## 亮点
[1-2 句话总结最令人兴奋的变更]
## 新内容
### [功能名称]
[2-3 句话描述该功能以及玩家应该期待什么]
## 玩法变更
### 数值平衡
| 变更 | 变更前 | 变更后 | 原因 |
| ---- | ---- | ---- | ---- |
| [物品/技能] | [旧值] | [新值] | [简要理由] |
### 机制
- **[变更]**:[变更内容及原因的说明]
## 体验优化
- [改进及上下文]
## Bug 修复
### 战斗
- 修复了 [玩家遇到的问题描述]
### UI
- 修复了 [描述]
### 联网
- 修复了 [描述]
## 性能
- [玩家会注意到的改进]
## 已知问题
- [问题及可用的临时解决方案]
完整风格
包含详细风格的所有内容,加上:
## 开发者寄语
### [主题]
> [开发者对重大变更的洞察 — 为什么这么做、考虑了什么、
> 团队学到了什么。以团队第一人称撰写。]
-
审查输出,确保:
- 没有内部术语(用玩家友好的语言替换技术术语)
- 没有引用内部系统、工单或 Sprint 编号
- 数值平衡变更包含变更前/后的值
- Bug 修复描述的是玩家体验,而非技术原因
- 语气符合游戏的声音风格(根据游戏风格调整正式程度)
-
保存补丁说明到
production/releases/[version]/patch-notes.md, 如果需要则创建目录。 -
向用户输出:完整的补丁说明、文件路径、按类别的变更计数,以及被排除的内部变更(供审核)。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 119 lines · 45 tokens per session scan A eae28935007b
patch-notes is a skill published in the GitHub repository pixel-cellar/Claude-Code-Game-Studios (361 stars, last pushed 6mo ago), licensed MIT. It adds 45 tokens to every session and 1,119 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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