pixel-cellar/Claude-Code-Game-Studios

48 协同代理管理独立游戏开发的 Claude Code 架构 (中文本地化版本)

323Stars on the repository
66Mods indexed here, across every type
5mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A guide for writing an Architecture Decision Record (ADR), a document that records an important technical choice, its context, alternatives, and consequences.

323 +2 5mo ago A 46 tokens original MIT

asset-audit

02

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

Skill "asset-audit" from pixel-cellar/Claude-Code-Game-Studios, covering asset audit report -- [category] -- [date], summary, naming violations, size violations and format violations.

323 +2 5mo ago A 0 tokens original MIT

balance-check

03

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A game-balance analysis guide for checking combat, economy, progression, and loot data, formulas, and configuration. It looks for abnormal values, broken progress curves, dominant strategies, and resource imbalances.

323 +2 5mo ago A 0 tokens copy · 86% MIT

brainstorm

04

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A planning aid for developing a game idea, with six translated brainstorming stages. It covers concepts such as the core loop—the repeated actions that make up play—and scope creep, where a project keeps growing beyond its plan.

323 +2 5mo ago A 0 tokens original MIT

bug-report

05

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A guide for creating structured bug reports or analyzing code for possible defects. It covers reproduction steps, severity, environment, technical context, evidence, and likely causes.

323 +2 5mo ago A 46 tokens original MIT

changelog

06

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A Chinese translation of a changelog-writing guide for coding agents. It preserves the original Markdown structure, placeholders, and code blocks.

323 +2 5mo ago A 0 tokens original MIT

code-review

07

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A code review guide translated into Chinese, with explanations of software design principles such as Single Responsibility, the idea that each part of a program should have one clear job. Its review template remains in English.

323 +2 5mo ago A 0 tokens original MIT

design-review

08

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A checklist-based review for game design documents, which describe how a game should work. It checks whether the document is complete, consistent, clear enough to build, and aligned with the project's standards.

323 +2 5mo ago A 0 tokens original MIT

design-system

09

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A Chinese translation of a design-system guide for game projects. It keeps the YAML name, code blocks, and Markdown structure unchanged while translating the instructions and explaining terms on first use.

323 +2 5mo ago A 0 tokens original MIT

estimate

10

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A task-estimation guide that assesses work by examining complexity, dependencies, past delivery speed, scope, and risk. It produces an estimate with assumptions and a confidence level.

323 +2 5mo ago A 34 tokens original MIT

gate-check

11

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A readiness check for moving a game project from one development stage to the next. It checks required documents, quality conditions, and blockers, then can record the new stage in a project status file.

323 +2 5mo ago A 0 tokens original MIT