playtest-report

playtest-report is a skill for Claude Code from pixel-cellar/Claude-Code-Game-Studios. It costs 36 tokens per session (668 once invoked), scanned A, original, MIT.

A structured template for recording playtest sessions, including player reactions, confusing moments, bugs, suggestions, and optional measurements. Playtesting means watching or collecting feedback while people use a game build.

In plain words
What is it for?
Use it to document first impressions, gameplay problems, feature feedback, bugs, difficulty, pacing, replay interest, and the three most important follow-up tasks.
Why use it?
It turns scattered notes into comparable feedback that the team can review and prioritize. It can also highlight when player behavior conflicts with the intended design.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to document first impressions, gameplay problems, feature feedback, bugs, difficulty, pacing, replay interest, and the three most important follow-up tasks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pixel-cellar/claude-code-game-studios/playtest-report
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pixel-cellar/Claude-Code-Game-Studios --skill playtest-report
Clone the repo
git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playtest-report

README.md
[![agentmods](https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/playtest-report/github.svg)](https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/playtest-report)
Your own site
<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/playtest-report"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/playtest-report/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for playtest-report

Your own site · 80×15
<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/playtest-report"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/playtest-report.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 668 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00668
Opus 5.5 $0.00014 $0.00267
Sonnet 5.5 $0.00007 $0.00134
Haiku 4.5 $0.00004 $0.00067

Measured 1mo ago against content hash d9c8fe553212, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

playtest-report scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/playtest-report/SKILL.md · 76 lines

What it actually says

当使用 new 调用时,生成以下模板:

# 试玩报告

## 会话信息
- **日期**:[日期]
- **构建版本**:[版本/提交]
- **时长**:[游玩时间]
- **测试者**:[姓名/ID]
- **平台**:[PC/主机/移动端]
- **输入方式**:[键鼠 / 手柄 / 触屏]
- **会话类型**:[首次游玩 / 回访 / 针对性测试]

## 测试重点
[本次测试的具体功能或流程]

## 第一印象(前 5 分钟)
- **理解目标了吗?** [是/否/部分]
- **理解操作了吗?** [是/否/部分]
- **情绪反应**:[投入/困惑/无聊/沮丧/兴奋]
- **备注**:[观察]

## 玩法流程
### 做得好的地方
- [观察 1]
- [观察 2]

### 痛点
- [问题 1 — 严重程度:高/中/低]
- [问题 2 — 严重程度:高/中/低]

### 困惑点
- [玩家在哪里感到困惑以及原因]

### 令人惊喜的时刻
- [什么让玩家感到惊喜或满意]

## 遇到的 Bug
| # | 描述 | 严重程度 | 可复现? |
|---|------|---------|---------|

## 功能专项反馈
### [功能 1]
- **理解用途了吗?** [是/否]
- **觉得有趣吗?** [是/否]
- **建议**:[测试者的建议]

## 定量数据(如有)
- **死亡次数**:[次数和位置]
- **各区域用时**:[细分]
- **使用的物品**:[什么以及何时]
- **发现的功能 vs 错过的功能**:[列表]

## 总体评价
- **愿意再玩吗?** [是/否/可能]
- **难度**:[太简单 / 刚好 / 太难]
- **节奏**:[太慢 / 不错 / 太快]
- **会话时长偏好**:[更短 / 不错 / 更长]

## 本次会话的前 3 优先事项
1. [最重要的发现]
2. [第二优先]
3. [第三优先]

当使用 analyze 调用时,读取原始笔记,与现有设计文档交叉引用,并用结构化的发现填充上述模板。标记任何与设计意图冲突的试玩观察。

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 76 lines · 36 tokens per session scan A d9c8fe553212

Subscribe to this mod's changes

playtest-report is a skill published in the GitHub repository pixel-cellar/Claude-Code-Game-Studios (361 stars, last pushed 6mo ago), licensed MIT. It adds 36 tokens to every session and 668 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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