team-ui

team-ui is a skill for Claude Code from pixel-cellar/Claude-Code-Game-Studios. It costs 0 tokens per session (941 once invoked), scanned A, a copy of balance-check, MIT.

A coordinated team of user-interface specialists that takes a game interface from user-flow planning and wireframes through visual design and implementation.

In plain words
What is it for?
Use it to design and build game menus, screens, controls, navigation, data displays, and interaction behavior.
Why use it?
It keeps usability, accessibility, visual style, and code implementation aligned as the interface is built.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: names the AskUserQuestion tool.

Good fit Use it to design and build game menus, screens, controls, navigation, data displays, and interaction behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pixel-cellar/claude-code-game-studios/team-ui
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pixel-cellar/Claude-Code-Game-Studios --skill team-ui
Clone the repo
git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/team-ui/github.svg)](https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/team-ui)
Your own site
<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/team-ui"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/team-ui/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/pixel-cellar/claude-code-game-studios/team-ui"><img src="https://agentmods.dev/badge/skills/pixel-cellar/claude-code-game-studios/team-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 941 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00941
Opus 5.5 $0.00000 $0.00376
Sonnet 5.5 $0.00000 $0.00188
Haiku 4.5 $0.00000 $0.00094

Measured 1mo ago against content hash 09a696d4fcad, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

team-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to balance-check — 113 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/team-ui/SKILL.md · 70 lines

What it actually says

---
name: team-ui
description: "编排 UI 团队:协调 ux-designer、ui-programmer 和 art-director,从线框图到最终交付,完成用户界面功能的设计、实现与打磨。"
argument-hint: "[UI 功能描述]"
user-invocable: true
allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
---
当此技能被调用时,通过结构化管线编排 UI 团队。

**决策点:** 在每个阶段转换时,使用 `AskUserQuestion` 将子代理的方案作为可选项呈现给用户。在对话中展示代理的完整分析,然后用简洁的标签记录决策。用户必须批准后方可进入下一阶段。

## 团队组成
- **ux-designer** — 用户流程、线框图、无障碍访问、输入处理
- **ui-programmer** — UI 框架、屏幕、控件、数据绑定、实现
- **art-director** — 视觉风格、布局打磨、与美术圣经的一致性

## 如何委派

使用 Task 工具将每位团队成员作为子代理启动:
- `subagent_type: ux-designer` — 用户流程、线框图、无障碍访问、输入处理
- `subagent_type: ui-programmer` — UI 框架、屏幕、控件、数据绑定
- `subagent_type: art-director` — 视觉风格、布局打磨、美术圣经一致性

始终在每个代理的提示中提供完整上下文(功能需求、现有 UI 模式、平台目标)。在管线允许的地方并行启动独立代理(例如,第 4 阶段的审查代理可同时运行)。

## 管线

### 第 1 阶段:UX 设计
委派给 **ux-designer**:
- 定义此功能的用户流程(入口点、状态、出口点)
- 为每个屏幕/状态创建线框图
- 规定交互模式:键盘/鼠标和游戏手柄如何导航此界面?
- 定义无障碍要求:文字大小、对比度、色盲安全
- 识别 UI 需要展示的数据(读取哪些游戏状态?)
- 输出:包含线框图和交互映射的 UX 规格

### 第 2 阶段:视觉设计
委派给 **art-director**:
- 对照美术圣经审查线框图
- 定义视觉处理方案:颜色、字体、间距、动画
- 规定资产需求(图标、背景、装饰元素)
- 确保与现有 UI 屏幕的一致性
- 输出:包含样式说明的视觉设计规格

### 第 3 阶段:实现
委派给 **ui-programmer**:
- 按照 UX 规格和视觉设计实现 UI
- 确保 UI 绝不拥有或修改游戏状态——仅展示,通过事件请求操作
- 所有文本通过本地化系统——禁止硬编码字符串
- 同时支持两种输入方式(键盘/鼠标 + 游戏手柄)
- 实现无障碍功能(文字缩放、色盲模式支持)
- 连接数据绑定到游戏状态
- 输出:已实现的 UI 功能

### 第 4 阶段:审查(并行)
并行委派:
- **ux-designer**:验证实现是否符合线框图和交互规格。测试纯键盘和纯手柄导航。检查无障碍访问。
- **art-director**:验证与美术圣经的视觉一致性。在最低和最高支持分辨率下进行检查。

### 第 5 阶段:打磨
- 处理审查反馈
- 验证动画可跳过并尊重运动偏好设置
- 确认 UI 音效通过音频事件系统触发
- 在所有支持的分辨率和宽高比下进行测试

## 输出
一份总结报告,涵盖:UX 规格状态、视觉设计状态、实现状态、无障碍合规性、输入方式支持情况,以及任何未解决的问题。
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 70 lines · 0 tokens per session scan A 09a696d4fcad

Subscribe to this mod's changes

team-ui is a skill published in the GitHub repository pixel-cellar/Claude-Code-Game-Studios (361 stars, last pushed 6mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 941 tokens. A static security scan graded it A with 0 findings. It is 100% identical to balance-check, differing in 113 lines, and is treated as a copy.

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