aigd-handoff

aigd-handoff is a skill for Claude Code, Codex from ProdaZhang/aigd. It costs 93 tokens per session (1,170 once invoked), scanned A, original, MIT.

A game-design finalization skill that turns an approved, playtested game system into a package for implementation. Playtesting means trying the game with players to find and fix design problems.

In plain words
What is it for?
Use it after playtesting to create interface contracts, acceptance cases, art, client, or server documentation when needed, and a checklist for the designer's final review.
Why use it?
It keeps detailed engineering and acceptance documents from being produced before the design is settled. It also provides a structured handoff that another developer or AI can use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths; mentions Claude Code.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is **Package contract**: install the whole `aigd` package (the orchestrator `aigd/`+`references/` and the 6 sub-skills (including aigd-ui-capture) placed at the sa.

Good fit Use it after playtesting to create interface contracts, acceptance cases, art, client, or server documentation when needed, and a checklist for the designer's final review.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/ProdaZhang/aigd
agentmods
npx agentmods add skills/prodazhang/aigd/aigd-handoff

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aigd-handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/prodazhang/aigd/aigd-handoff.svg)](https://agentmods.dev/skills/prodazhang/aigd/aigd-handoff)
Your own site
<a href="https://agentmods.dev/skills/prodazhang/aigd/aigd-handoff"><img src="https://agentmods.dev/badge/skills/prodazhang/aigd/aigd-handoff.svg" alt="Measured on agentmods" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,170 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.01170
Opus 5 $0.00046 $0.00585
Sonnet 5 $0.00019 $0.00234
Haiku 4.5 $0.00009 $0.00117

Measured 7d ago against content hash dfa59e3f2d44, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

aigd-handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

aigd-handoff/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AIGD · handoff (finalize → handoff package) [minimal skeleton]

Package contract: install the whole aigd package (the orchestrator aigd/+references/ and the 6 sub-skills (including aigd-ui-capture) placed at the same level in this environment's skills directory, following the host agent, e.g. Claude Code's .claude/skills/), don't copy this skill alone — the body's ../aigd/references/ depends on aigd/ at the same level, copying it alone breaks the link.

Positioning

Phase 4. Finalization gate: only entered once the user signs off on playtesting; if generation exposes a design hole, bouncing back to aigd-iterate is allowed. This is where the "expensive, downstream" artifacts are generated (not produced during iteration).

Read / produce / write back

  • Read: this system in the manifest (rules/config/referenced shared items), the project charter, ../aigd/references/methodology.md.
  • Produce (mandatory, platform-agnostic) — the paths are an engineering-layout example, the actual ones defer to the project charter "directory layout · naming conventions":
    • proto/<system>.proto: import proto/common.proto (the common types that concept/manifest registered in the global spec, made concrete / added into common.proto here — the landing point for breaking cycles; the first handoff to use it is responsible for creating it, later ones add to it), draw the number range (protocol numbers / error codes) from the manifest.

    • proto formula comments: for every message that has a computation formula, give in the comment the formula with field references substituted in, so the implementing AI can transcribe it directly without reverse-engineering it from prose rules. Example:

      // damage: damage = atk * coefficient - def
      // field refs: atk=Actor.atk, coefficient=Skill.damage_coef, def=Target.def
      message DamageResult { int32 damage = 1; int32 atk = 2; int32 coefficient = 3; int32 def = 4; }
      

Read the full file on GitHub · 43 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 43 lines · 93 tokens per session scan A dfa59e3f2d44

Subscribe to this mod's changes

aigd-handoff is a skill published in the GitHub repository ProdaZhang/aigd (2 stars, last pushed 2mo ago), licensed MIT. It adds 93 tokens to every session and 1,170 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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