Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add protoLabsAI/mythx-mcp --skill generate-booksgit clone --depth 1 https://github.com/protoLabsAI/mythx-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/protolabsai/mythx-mcp/generate-books)<a href="https://agentmods.dev/skills/protolabsai/mythx-mcp/generate-books"><img src="https://agentmods.dev/badge/skills/protolabsai/mythx-mcp/generate-books/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/protolabsai/mythx-mcp/generate-books"><img src="https://agentmods.dev/badge/skills/protolabsai/mythx-mcp/generate-books.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00027 | $0.01219 |
| Opus 5 | $0.00014 | $0.00609 |
| Sonnet 5 | $0.00005 | $0.00244 |
| Haiku 4.5 | $0.00003 | $0.00122 |
Grade A, and why
generate-books scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 190 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Generate Books Command
Generate print-ready books from an existing world pack.
Usage
/generate-books <world-pack-id>
If no world pack ID is provided, lists available packs.
Output
Creates files in the data directory (configurable via RPG_MCP_DATA_DIR environment variable, defaults to ~/.mythxengine/data/):
data/
├── rules/ # Shared across all worlds
│ ├── core-rules.txt # Complete rulebook
│ ├── quick-reference.txt # One-page reference
│ └── character-sheet.txt # Printable character sheet
│
└── books/<pack-id>/ # World-specific books (uses pack ID)
├── gm-book.txt # GM-only content (full spoilers)
├── player-book.txt # Player-facing content
├── bestiary.txt # All monsters
├── campaign-setting.txt # World overview
└── appendices/
├── items.txt # Complete item catalog
├── conditions.txt # Conditions reference
└── encounters.txt # Encounter tables
Workflow
Phase 1: World Pack Selection
If no pack ID provided:
- Call
mcp__rpg__list_world_packs()to get available packs - Use
AskUserQuestionto let user select:header: "World Pack" question: "Which world do you want to generate books for?" options: - label: "<pack-name>" description: "<pack-tagline>" ...
Phase 2: Validate Pack
- Call
mcp__rpg__load_world_pack({ packId })to verify it exists - Display world summary:
- Name and tagline
- Content counts (archetypes, monsters, locations, etc.)
- Confirm generation with user
Phase 3: Generate Rulebook (if needed)
- Call
mcp__rpg__generate_rulebook({ force: false }) - If
cached: false:- Launch
rpg:book-generatorsubagent for rulebook - Wait for completion
- Launch
Phase 4: Generate World Books (Parallel)
Launch 4 book-generator subagents in a SINGLE message:
Task(subagent_type: "rpg:book-generator",
prompt: "Generate GM book for pack <id>. Type: gm")
Task(subagent_type: "rpg:book-generator",
prompt: "Generate player book for pack <id>. Type: player")
Task(subagent_type: "rpg:book-generator",
prompt: "Generate bestiary for pack <id>. Type: bestiary")
Task(subagent_type: "rpg:book-generator",
prompt: "Generate campaign setting for pack <id>. Type: setting")
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 190 lines · 27 tokens per session scan A c0ac90336a65
generate-books is a skill published in the GitHub repository protoLabsAI/mythx-mcp (2 stars, last pushed 23d ago), licensed MIT. It adds 27 tokens to every session and 1,219 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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