Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/ramonbedin/mcp-game-deck/code-reviewnpx skills add RamonBedin/mcp-game-deck --skill code-reviewgit clone --depth 1 https://github.com/RamonBedin/mcp-game-deckWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ramonbedin/mcp-game-deck/code-review)<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/code-review"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/code-review.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00030 | $0.00630 |
| Opus 5 | $0.00015 | $0.00315 |
| Sonnet 5 | $0.00006 | $0.00126 |
| Haiku 4.5 | $0.00003 | $0.00063 |
Grade A, and why
code-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
When this skill is invoked:
-
Read the target file(s) in full.
-
Read CLAUDE.md for project coding standards.
-
Identify the system category (Tools, Resources, Prompts, ChatUI, Runtime, Agent SDK Server) and apply category-specific standards.
-
Evaluate against coding standards:
- Namespace follows
GameDeck.Editor.*pattern - Naming: PascalCase classes/methods, _camelCase private fields, camelCase locals
- MCP tools use
[McpToolType]and[McpTool]attributes - Tool descriptions in English via
[Description] - Heavy work via
MainThreadDispatcher.Execute() - No
System.Linq— manualforloops always - No lambda delegates — use named methods or manual loops
- No silent catch blocks — every
catchmust log or returnToolResponse.Error() - All asset paths validated to start with
"Assets/" -
TryParseinstead ofParsefor user input — never letFormatExceptionpropagate -
float.TryParseusesCultureInfo.InvariantCulture - No method exceeds 40 lines
- Dependencies injected, not static singletons
- Namespace follows
-
Check Unity-specific issues:
- No
Find(),FindObjectOfType(),SendMessage()in production code - No
GetComponent<>()inUpdate() -
[SerializeField] privateinstead ofpublicfields - No allocations in hot paths
- Frame-rate independence (delta time)
- UI uses UI Toolkit only (no uGUI for new UI)
- No
-
Check architecture:
- Correct dependency direction
- No circular dependencies
- Events for cross-system communication
- Follows patterns from ARCHITECTURE.md
-
Output the review:
## Code Review: [File/System Name]
### Standards Compliance: [X/7 passing]
[List failures with line references]
### Unity Best Practices: [CLEAN / ISSUES FOUND]
[List specific concerns]
### Architecture: [CLEAN / ISSUES FOUND]
[List specific violations]
### Positive Observations
[What is done well]
### Required Changes
[Must-fix items]
### Suggestions
[Nice-to-have improvements]
### Verdict: [APPROVED / APPROVED WITH SUGGESTIONS / CHANGES REQUIRED]
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 71 lines · 30 tokens per session scan A c501e9483b24
code-review is a skill published in the GitHub repository RamonBedin/mcp-game-deck (6 stars, last pushed 2mo ago), licensed MIT. It adds 30 tokens to every session and 630 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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