reference-analysis-validator

reference-analysis-validator is a skill for Claude Code from RobLe3/cc-blender-skill. It costs 91 tokens per session (898 once invoked), scanned A, original, MIT.

A checking workflow for comparing reconstructed 3D assets with supplied images, wireframes, texture layouts, or renders. It turns visual similarity into measured checks before export.

In plain words
What is it for?
Use it to analyze reference files, count expected components, compare a Blender render with a reference, and produce overlay and mask-validation reports.
Why use it?
It helps catch missing parts, incorrect shapes, and mismatched views that might otherwise be accepted because they merely look close.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to analyze reference files, count expected components, compare a Blender render with a reference, and produce overlay and mask-validation reports.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/roble3/cc-blender-skill/reference-analysis-validator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RobLe3/cc-blender-skill --skill reference-analysis-validator
Clone the repo
git clone --depth 1 https://github.com/RobLe3/cc-blender-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for reference-analysis-validator

README.md
[![agentmods](https://agentmods.dev/badge/skills/roble3/cc-blender-skill/reference-analysis-validator/github.svg)](https://agentmods.dev/skills/roble3/cc-blender-skill/reference-analysis-validator)
Your own site
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/reference-analysis-validator"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/reference-analysis-validator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for reference-analysis-validator

Your own site · 80×15
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/reference-analysis-validator"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/reference-analysis-validator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 898 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 14 Sept 2026
  • Snyk pass 14 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.00898
Opus 5.5 $0.00036 $0.00359
Sonnet 5.5 $0.00018 $0.00180
Haiku 4.5 $0.00009 $0.00090

Measured 10d ago against content hash 1b1786f0c50e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

reference-analysis-validator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/reference_manifest_compiler.py, scripts/render_overlay_validator.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

plugin/skills/reference-analysis-validator/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

MCP backend

Use when: Any 1:1 reference/model validation task involving masks, overlays, part counts, centroids, bounding boxes, SSIM/IoU, source manifests, or fail-before-export gates.

Before the first Blender call, read ../text-to-blender/references/mcp-backends.md. Prefer official MCP for shared capabilities; preserve the selected backend for the whole task. Tool names in recipes are client/legacy examples: map them through that reference and its agent-host guide.

Reference Analysis Validator

This skill converts “looks close” into measurable gates. For brand/logo/mascot work, do not model or export until a source manifest and validation thresholds exist.

Required outputs

Create these in the asset output folder:

  • reference_manifest.json — classified source files, expected parts, thresholds.
  • source_analysis/*.json — image metadata, masks/components/landmarks.
  • validation/front_overlay_reference.png — reference and render overlay.
  • validation/front_mask_validation.json — IoU/SSIM/bbox/centroid report.

Workflow

  1. Classify sources: front, side, back, top, texture atlas, decals, maps, lightmap, aura/context.
  2. Build/refresh reference_manifest.json with hard expected counts and view roles.
  3. Extract masks/components from each source using scripts/reference_manifest_compiler.py or existing analyzers.
  4. Render model from matching orthographic camera with reference planes hidden.
  5. Compare reference mask vs render mask using scripts/render_overlay_validator.py.
  6. Refuse final export if hard gates fail.

Modality rule

Compare like with like. A wireframe edge mask compared against a shaded beauty render gives misleadingly low IoU. For hard gates, render a flat silhouette/matte pass from Blender or compare reference edges to render edges. Use render_overlay_validator.py --reference-mode ... --render-mode ... when the source and render need different mask extraction modes.

Read the full file on GitHub · 68 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago Changed · +5 lines 1b1786f0c50e
  2. 1mo ago First seen · 63 lines · 91 tokens per session scan A 53850bf7af94

Subscribe to this mod's changes

reference-analysis-validator is a skill published in the GitHub repository RobLe3/cc-blender-skill (118 stars, last pushed 10d ago), licensed MIT. It adds 91 tokens to every session and 898 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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