ai-authored-content-coherence

ai-authored-content-coherence is a skill for Claude Code from rondorkerin/gamestack. It costs 152 tokens per session (748 once invoked), scanned A, original, MIT.

A set of guidelines for keeping AI-generated or procedurally generated stories and game content consistent. It covers shared writing style, a structured lore reference, cause-and-effect checks, recurring themes, and character or event development over time.

In plain words
What is it for?
Use it when designing generators for lore, history, characters, items, or quests; writing a style guide and lore reference; or diagnosing repetitive, contradictory, or inconsistent output.
Why use it?
It helps prevent generated content from sounding interchangeable, contradicting earlier facts, or drifting away from the intended voice. It is aimed at reviewing batches of generated material as well as planning the generation system.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the gamestack plugin — 26 skills shipped together

Good fit Use it when designing generators for lore, history, characters, items, or quests; writing a style guide and lore reference; or diagnosing repetitive, contradictory, or inconsistent output.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rondorkerin/gamestack/ai-authored-content-coherence
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rondorkerin/gamestack --skill ai-authored-content-coherence
Clone the repo
git clone --depth 1 https://github.com/rondorkerin/gamestack

Made for: Claude Code.

Or install gamestack, the plugin that ships this one along with the rest of its 26 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-authored-content-coherence

README.md
[![agentmods](https://agentmods.dev/badge/skills/rondorkerin/gamestack/ai-authored-content-coherence/github.svg)](https://agentmods.dev/skills/rondorkerin/gamestack/ai-authored-content-coherence)
Your own site
<a href="https://agentmods.dev/skills/rondorkerin/gamestack/ai-authored-content-coherence"><img src="https://agentmods.dev/badge/skills/rondorkerin/gamestack/ai-authored-content-coherence/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ai-authored-content-coherence

Your own site · 80×15
<a href="https://agentmods.dev/skills/rondorkerin/gamestack/ai-authored-content-coherence"><img src="https://agentmods.dev/badge/skills/rondorkerin/gamestack/ai-authored-content-coherence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 748 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.00748
Opus 5 $0.00076 $0.00374
Sonnet 5 $0.00030 $0.00150
Haiku 4.5 $0.00015 $0.00075

Measured 12d ago against content hash 565a08ec5609, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ai-authored-content-coherence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/gamestack/skills/ai-authored-content-coherence/SKILL.md · 38 lines

How it starts

The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AI-Authored Content Coherence

How to keep content an AI or procedural engine generates coherent at scale — one voice, no retcons, figures and events that cohere into arcs rather than dissolving into interchangeable mush. This is the crux discipline for a headless / AI-authored game, and it is the least solved — treat its rules as engineering hypotheses to de-risk early, not settled law.

When to use this

  • Designing the generation pipeline for lore, history, NPCs, items, quests
  • Writing the voice spec / style corpus and the machine-readable lore bible
  • Building the self-review / coherence pass over generated batches
  • Diagnosing generated content that feels samey, contradicts itself, or drifts in voice

Scope

This skill owns coherence of generated content (mostly non-visual). Adjacent siblings:

  • The generator itself + the sameness problem → procedural-generation
  • The review pass that gates a batch → procgen-review (this skill's self-review pass is that gate)
  • Visual coherence / house style (the visual analogue) → art-direction-and-readability
  • The lore the bible encodes → worldbuilding-and-lore
  • Quests generated over world state → narrative-and-quest-design

How the pieces fit

  • GUIDE.md — the why, with exemplars and citations. Heavily flagged: this topic's verification phase largely failed (session limit), so nearly all rules are sourced but unverified. The sources themselves are strong (Compton; Grinblat & Bucklew / Caves of Qud; LLM-consistency papers).
  • CHECKLIST.md — the what to do: Do/Don't plus "Test for" criteria for a generator, a corpus, and a self-review pass.

The one idea to anchor on

Mathematical uniqueness is not perceived variety. A generator can emit endless mathematically-distinct artifacts that players still read as one undifferentiated mass (the "10,000 bowls of oatmeal"). Coherence-at-scale is won by a shared voice + a never-violate fact bible + recurring thematic domains + an explicit self-review pass — and even then, coherence at full open-world scale is unsolved. De-risk with the oatmeal/fanfic tests from day one.

Read the full file on GitHub · 38 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 38 lines · 152 tokens per session scan A 565a08ec5609

Subscribe to this mod's changes

ai-authored-content-coherence is a skill published in the GitHub repository rondorkerin/gamestack (28 stars, last pushed 2mo ago), licensed MIT. It adds 152 tokens to every session and 748 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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