scott-fryxell/brayness

A harness for the anxious digital mind. A safe place for creatives to keep their creative soul while exploring digital skills.

This repository also configures its own agents. See what brayness tells them →

118Stars on the repository
28Mods indexed here, across every type
17d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

agent-browser

01

scott-fryxell/brayness

Skill Claude Code

Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a…

not rated 118 +4 17d ago A 200 tokens

brayness-sync

02

scott-fryxell/brayness

Skill Claude CodeCodex

Sync changes from dev brayness/ to the published work/sync/ git mirror. Copies skills, extensions, bin, agent docs, and selected .pi/agent config while excluding secrets, sessions, nested .git dirs, and nodemodules. Validates the copy, shows git diffs, and proposes commits. Use for "sync brayness", "prepare release"…

not rated 118 +4 17d ago A 91 tokens

critic

03

scott-fryxell/brayness

Skill Claude CodeCodex

Verification-first habit for brayness. Run cheap deterministic checks before expensive or final steps; never let the producer grade its own homework. Use on every task before calling work done - structural checks (does it build, do the tests pass, is the expected item present) before any LLM judge, cost-heavy review…

not rated 118 +4 17d ago A 71 tokens

scott-fryxell/brayness

Skill Claude CodeCodex

Derive a project's visual rules from its existing tokens, palette, type scale, logo, and icons (Intake), then generate raw SVG vector graphics from those rules as a small composable set (module, grid, repetition, transformation, color, controlled randomness), following Martin Lorenz's flexible visual systems approach.…

not rated 118 +4 17d ago A 157 tokens

hyperframes

05

scott-fryxell/brayness

Skill Claude CodeCodex

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use for any HTML-based video work - authoring compositions, syncing captions to audio, generating TTS narration, running the dev loop (init, lint, inspect, preview…

not rated 118 +4 17d ago A 87 tokens

interview-prep

06

scott-fryxell/brayness

Skill Claude CodeCodex

Helps research a company and prepare for its hiring process -- company research, why-this-company/role fit exploration, behavioral (STAR) prep, technical/DSA prep, and tracking hiring stages through offer and negotiation. Use when asked to "research this company", "prepare for an interview at X", "help me get ready…

not rated 118 +4 17d ago A 118 tokens

logo-finder

07

scott-fryxell/brayness

Skill Claude CodeCodex

Find and install brand SVG logos via SVGL (https://svgl.app/) and Wikimedia Commons fallbacks into any project's static asset folder. Use for company logos, integration rows, social proof, or refreshing a brands directory.

not rated 118 +4 17d ago A 49 tokens

memory

08

scott-fryxell/brayness

Skill Claude CodeCodex

Store and retrieve durable learnings about how brayness actually works - success patterns, failure modes, corrections, and next-time hints. Use before doing a task similar to a past one (check AGENTS.local.md Learnings first), and after a notable outcome or a user correction (append a dated learning to…

not rated 118 +4 17d ago A 117 tokens

scott-fryxell/brayness

Skill Claude CodeCodex

Use when orchestrating multi-element UI motion, stagger systems, list reorder/insert/remove flows, modal and overlay stacks, gesture-driven transitions, and route-level choreography that preserves hierarchy and attention.

not rated 118 +4 17d ago A 45 tokens

motion-systems

10

scott-fryxell/brayness

Skill Claude CodeCodex

Use when designing or implementing motion for web interfaces, including CSS transitions and keyframes, linear() easing design, transform strategy (translate/rotate vs transform/translate3d()), and deep View Transitions API patterns for route and state continuity.

not rated 118 +4 17d ago A 60 tokens

nvim-buffers

11

scott-fryxell/brayness

Skill Claude CodeCodex

Read the user's currently open Neovim buffers and active view so you can discuss their actual working files and teach them their own nvim keymaps in context. Use when the user asks to "talk about what I have open", mentions a file they're working on without naming it, asks "how do I do X in vim", wants to learn…

not rated 118 +4 17d ago A 94 tokens

planning

12

scott-fryxell/brayness

Skill Claude CodeCodex

Plan complex or creative work as a directed acyclic graph (DAG / mind-map) before executing, keeping the human as the decider at every gate. Use when a task branches, explodes like a mind map, or is a creative project - anything with parallel or dependent pieces a linear checklist would flatten. Produces an ordered…

not rated 118 +4 17d ago A 114 tokens

previous-work

13

scott-fryxell/brayness

Skill Claude CodeCodex

Search past agent sessions across all three harnesses (pi, Cursor, Claude Code) when asked about earlier work. Use when the user asks "what did we do about X", "did we already discuss/try/fix X", "find that earlier session", "review previous work", or when a task smells like a repeat of something already done. Knows…

not rated 118 +4 17d ago A 96 tokens

project-tooling

14

scott-fryxell/brayness

Skill Claude CodeCodex

Check a work project's existing scripts, ops helpers, and curated tooling notes before editing, diagnosing, testing, building, or deploying it. Read the project's .tooling.md (curated notes), package.json scripts, and scripts/ and tools/ dirs so you use the project's own tooling instead of guessing or reinventing. Use…

not rated 118 +4 17d ago A 122 tokens

readable

15

scott-fryxell/brayness

Skill Claude CodeCodex

Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague…

not rated 118 +4 17d ago A 93 tokens

realness-design

16

scott-fryxell/brayness

Skill Claude CodeCodex

Design system method for web CSS, HTML, and Vue - semantic element/ARIA/microdata selectors (no invented classes or wrappers), baseline-grid spacing, fluid type scale, materials-and-roles color, OS dark mode, cascade over scoped styles. Use when writing or reviewing CSS/markup/Vue components, cleaning up div soup, or…

not rated 118 +4 17d ago A 93 tokens

rust-best-practices

17

scott-fryxell/brayness

Skill Claude Code

Idiomatic Rust guide based on Apollo GraphQL's best practices handbook. Use when writing, reviewing, or refactoring Rust - ownership and borrowing decisions, Result error handling, performance, clippy, and tests.

not rated 118 +4 17d ago A 48 tokens

simplify

18

scott-fryxell/brayness

Skill Claude CodeCodex

Simplify and refine recently modified code for clarity and consistency without changing behavior. Use when asked to "simplify this", "clean up the diff", "tidy this up", or as a post-edit pass after writing code.

not rated 118 +4 17d ago A 49 tokens

skill-finder

19

scott-fryxell/brayness

Skill Claude CodeCodex

Discover and install agent skills from the open ecosystem when the user asks "how do I do X", "find a skill for X", "is there a skill that can...", or wants to extend capabilities.

not rated 118 +4 17d ago A 45 tokens

skill-writer

20

scott-fryxell/brayness

Skill Claude CodeCodex

Create, synthesize, and iteratively improve agent skills following the Agent Skills specification. Use when asked to "create a skill", "write a skill", "synthesize sources into a skill", "improve a skill from positive/negative examples", "update a skill", or "maintain skill docs and registration". Handles source…

not rated 118 +4 17d ago A 83 tokens

test-coverage

21

scott-fryxell/brayness

Skill Claude CodeCodex

Write Vitest specs for Vue 3 JavaScript (Vite Plus, happy-dom, @vue/test-utils) and analyze V8 coverage + Fallow health to prioritize test-first refactors. Reference implementation is work/realness. Use when writing or fixing tests, mocking composables, improving coverage, or after test:coverage or npx fallow fails…

not rated 118 +4 17d ago A 78 tokens

typography

22

scott-fryxell/brayness

Skill Claude Code

Typography advisor for client projects - font selection, type scale, fluid sizing, baseline rhythm, and performance. Draws on the realness design system as a proven reference while adapting to each client's voice and context. Use for font pairing, scale decisions, web font implementation, and typographic hierarchy.…

not rated 118 +4 17d ago A 77 tokens

user-interface

23

scott-fryxell/brayness

Skill Claude CodeCodex

Designs or reviews user interfaces that are self-evident, low-friction, and easy to understand with minimal explanation. Use when simplifying UI text, removing helper copy, improving affordances, tightening hierarchy, making forms more obvious, or evaluating whether an interface works without instructions.

not rated 118 +4 17d ago A 59 tokens

vault

24

scott-fryxell/brayness

Skill Claude CodeCodex

Read, search, and maintain the Anotht Obsidian vault (PARA-structured personal knowledge base covering projects, interests, and reference material). Use when the user asks about their notes, interests, or wants links categorized, feeds rebuilt, or raindrop imports cleaned up.

not rated 118 +4 17d ago A 60 tokens

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