Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add sideshowroberto/vfx-agent-toolkit --skill seedance-troubleshootgit clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-troubleshoot)<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-troubleshoot"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-troubleshoot/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-troubleshoot"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-troubleshoot.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.00945 |
| Opus 5.5 | $0.00022 | $0.00378 |
| Sonnet 5.5 | $0.00011 | $0.00189 |
| Haiku 4.5 | $0.00006 | $0.00094 |
Grade A, and why
seedance-troubleshoot scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 62 lines — stays where its author put it; the contents beside it link to each section on GitHub.
seedance-troubleshoot
Reference resolution: [ref:<name>] resolves to ../seedance-20/references/<name>.md (the seedance-20 skill's vendored reference corpus); [skill:<name>] is the sibling skill of that name.
Diagnose failure before rewriting. Do not simply add more adjectives. Identify whether the failure came from mode mismatch, overload, ambiguity, fragile identity, unsafe wording, unsupported platform behavior, or missing preservation constraints.
Load [ref:field-observed-tips], [ref:reference-workflow], and [ref:api-workflow] when the failure involves continuation, edit/extend, source clips, audio references, or platform-specific errors. Load [ref:shot-list-continuity] for multi-shot drift and [ref:delivery-qc] for final-client or delivery failures.
Diagnostic Tree
| Symptom | Likely cause | First repair |
|---|---|---|
| Product or face changes | I2V prompt re-described visible identity or overloaded motion. | Add preservation constraints; remove duplicate static detail. |
| Camera jumps | Several incompatible moves or no endpoint. | Choose one move with start and finish. |
| Generic output | Hollow style words and weak action. | Replace with physical action, source light, material, and sound. |
| Motion ignored | Static prompt or no visible consequence. | Add actor, verb, timing, and changed end state. |
| Lip-sync poor | Moving head/camera, long dialogue, unassigned speaker. | Lock framing, shorten line, assign speaker. |
| VFX noisy | Effect has no source, physics, or dissipation. | Add source, material, path, interaction, and endpoint. |
| Prompt blocked | Protected IP, real-person, graphic, or bypass-like wording. | Rewrite intent in safe production language without evasion. |
| Extension quality degrades | No last-frame anchor or too many new variables across continuations. | Use returned last frame as first frame and change one variable. |
| Audio reference ignored | Competing video sound, no visual beat mapping, or unsupported combo. | Mute competing video and map one visible event to the beat. |
| Text/logos break | Small text asked to move or be redrawn. | Keep text static, centered, and protected; animate light around it. |
| Client QC fails | Prompt output treated as final delivery without post/QC. | Route to delivery preflight, post fix, or regenerate only the failing shot. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today First seen · 62 lines · 56 tokens per session scan A 17dc9f3bd0f5
seedance-troubleshoot is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 56 tokens to every session and 945 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.
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