hotfix

hotfix is a skill for Claude Code, Codex from striderZA/OpenCodeGameStudios. It costs 35 tokens per session (1,221 once invoked), scanned A, original, MIT.

An emergency workflow for fixing a critical or major problem outside the normal sprint process. It records the issue, approvals, testing, branch work, backporting, and rollback plan.

In plain words
What is it for?
Use it for an unplayable game, data loss, security vulnerability, or another major breakage that needs a rapid release.
Why use it?
It provides an auditable path for urgent fixes when waiting for the regular development cycle is too risky.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/striderza/opencodegamestudios/hotfix
Any agent
npx skills add striderZA/OpenCodeGameStudios --skill hotfix
Clone the repo
git clone --depth 1 https://github.com/striderZA/OpenCodeGameStudios

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hotfix

README.md
[![agentmods](https://agentmods.dev/badge/skills/striderza/opencodegamestudios/hotfix.svg)](https://agentmods.dev/skills/striderza/opencodegamestudios/hotfix)
Your own site
<a href="https://agentmods.dev/skills/striderza/opencodegamestudios/hotfix"><img src="https://agentmods.dev/badge/skills/striderza/opencodegamestudios/hotfix.svg" alt="Measured on agentmods" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,221 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.01221
Opus 5 $0.00017 $0.00611
Sonnet 5 $0.00007 $0.00244
Haiku 4.5 $0.00003 $0.00122

Measured yesterday against content hash 87e4df2a81ae, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

hotfix scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

  • hotfix — 100% identical, 0 lines differ
.agents/modules/release/skills/hotfix/SKILL.md · 155 lines

How it starts

The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Explicit invocation only: This skill should only run when the user explicitly requests it with /hotfix. Do not auto-invoke based on context matching.

Phase 1: Assess Severity

Read the bug description or ID. Determine severity:

  • S1 (Critical): Game unplayable, data loss, security vulnerability — hotfix immediately
  • S2 (Major): Significant feature broken, workaround exists — hotfix within 24 hours
  • If severity is S3 or lower, recommend using the normal bug fix workflow instead and stop.

Phase 2: Create Hotfix Record

Draft the hotfix record:

## Hotfix: [Short Description]
Date: [Date]
Severity: [S1/S2]
Reporter: [Who found it]
Status: IN PROGRESS

### Problem
[Clear description of what is broken and the player impact]

### Root Cause
[To be filled during investigation]

### Fix
[To be filled during implementation]

### Testing
[What was tested and how]

### Approvals
- [ ] Fix reviewed by lead-programmer
- [ ] Regression test passed (qa-tester)
- [ ] Release approved (producer)

### Rollback Plan
[How to revert if the fix causes new issues]

Ask: "May I write this to production/hotfixes/hotfix-[date]-[short-name].md?"

If yes, write the file, creating the directory if needed.


Phase 3: Create Hotfix Branch

If git is initialized, create the hotfix branch:

git checkout -b hotfix/[short-name] [release-tag-or-main]

Phase 4: Investigate and Implement

Focus on the minimal change that resolves the issue. Do NOT refactor, clean up, or add features alongside the hotfix.

Validate the fix by running targeted tests for the affected system. Check for regressions in adjacent systems.

Update the hotfix record with root cause, fix details, and test results.


Phase 5: Collect Approvals

Use the Task tool to request sign-off in parallel:

  • subagent_type: lead-programmer — Review the fix for correctness and side effects
  • subagent_type: qa-tester — Run targeted regression tests on the affected system
  • subagent_type: producer — Approve deployment timing and communication plan

Read the full file on GitHub · 155 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 155 lines · 35 tokens per session scan A 87e4df2a81ae

Subscribe to this mod's changes

hotfix is a skill published in the GitHub repository striderZA/OpenCodeGameStudios (84 stars, last pushed 24d ago), licensed MIT. It adds 35 tokens to every session and 1,221 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.