Hand off a model from Blender (via BlenderMCP) into Unity (via MCP for Unity) — export the current Blender model, import it through importmodelfile, and place it in the open scene. Use when the user has BlenderMCP and MCP for Unity both connected and wants to bring a Blender model into Unity. Does NOT drive Blender's…
Switch MCP for Unity package source in connected Unity projects. Use /mcp-source [main|beta|branch|local] to swap between upstream releases, your remote branch, or local dev checkout.
Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for…
Get detailed data about a shader asset — properties, subshaders, passes, compilation messages, and supported status. Supports token-saving path-scoped reads via paths or viewQuery. Use 'assets-find' with t:Shader or 'assets-shader-list-all' to locate the shader first.
Get detailed information about a specific Component on a GameObject — type, enabled state, and (optionally) serialized fields and properties. Supports token-saving path-scoped reads via paths or viewQuery. Use 'gameobject-find' to list components first.
Find a specific GameObject in the opened Prefab (preferred when present) or the active Scene. Optionally include editable data, components preview, bounds, and limited hierarchy. Supports token-saving path-scoped reads via paths or viewQuery.
Interact with third-party or self-hosted services (Slack, Google Workspace, Dropbox, GitHub, Linear, Coolify...) using their HTTP APIs on the user's behalf.
Inventory of the CLI tools actually installed on this machine (aqua/mise/nix) and which one to reach for per task — search, structural rewrite, structured data, diff, HTTP, profiling, VCS, k8s, security, docs, media. Use when picking a command-line tool, when a POSIX default (grep/find/sed/curl/wc) feels clumsy, when…
Build, run, and render videos programmatically with Remotion (React-based video). Use when scaffolding a Remotion project, writing compositions/animations, previewing in Remotion Studio, rendering to MP4/WebM/GIF/stills, embedding the Remotion Player, or troubleshooting Remotion + Bun. Triggers - "Remotion"…
Turn one open-source release/topic into platform-tailored posts and publish them through a gated, auditable path. Use when the user wants to announce or promote an OSS project/release across X, Bluesky, dev.to, Reddit, Hacker News, etc. Triggers: "announce my release", "promote my repo", "post about this project"…
Review and improve AGENTS.md or scoped agent instructions in this repo. Use when asked to compress, clarify, reorganize, or harden agent workflow rules.
Search TypeScript SYMBOLS (functions, types, classes) - NOT text. Use Glob to find files, Grep for text search, LSP for symbol search. Provides type-aware results that understand imports, exports, and relationships.
Prometheus monitoring and alerting for cloud-native observability. Use when implementing metrics collection, PromQL queries, alerting rules, service discovery, recording rules, and scrape config.