apple hig skills

57 tagged apple hig, measured the same way as everything else here.

Browse within: accessibility 14apple-design 14audit 14

apple-design

01

dickwu/apple-design-skill

Skill Claude CodeCodex

Cross-platform UI/UX design reviewer grounded in Apple Human Interface Guidelines principles. Use this skill to audit, review, critique, or improve any UI/UX design for mobile apps (iOS, Flutter, React Native) or desktop apps (macOS, Tauri, Electron). Triggers when the user mentions: design review, UI audit, HIG…

262 6mo ago A 173 tokens

hig-foundations

02

raintree-technology/hig-doctor

Skill Claude CodeCodex

Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive…

121 +1 2d ago A 182 tokens original MIT

hig-patterns

03

raintree-technology/hig-doctor

Skill Claude CodeCodex

Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file…

121 +1 2d ago A 205 tokens original MIT

hig-project-context

04

raintree-technology/hig-doctor

Skill Claude CodeCodex

Create or update a shared Apple design context document that other HIG skills use to tailor guidance. Use when the user says "set up my project context," "what platforms am I targeting," "configure HIG settings," or when starting a new Apple platform project. Also activates when other HIG skills need project context…

121 +1 2d ago A 113 tokens original MIT

design-arc

05

friedbeef1/design-arc

Skill Claude CodeCodex

Use when a mobile or web product journey feels confusing, incomplete, inconsistent, or subject to taste-based redesign debate, or when a team needs evidence-backed directions and complete material states before implementation.

37 8d ago A 42 tokens original MIT

aka-kika/akakika-skills

Skill Claude CodeCodex

Use when designing, reviewing, or implementing a command-palette / ⌘K layer for an Apple-platform app — keyboard-first global search, ranked and grouped results, native floating panel, and protected destructive commands.

8 13d ago A 50 tokens original MIT

aka-kika/akakika-skills

Skill Claude CodeCodex

Use when designing, reviewing, or implementing an Inspector panel for an Apple-platform app — contextual selected-item details and safe editable properties, grouped sections, ⌘I toggle, and a compact-width fallback.

8 13d ago A 48 tokens original MIT

aka-kika/akakika-skills

Skill Claude CodeCodex

Use when choosing, reviewing, or implementing SF Symbols in an Apple-platform app — picking meaningful symbols, keeping the same concept on the same symbol everywhere, and handling variants, rendering modes, and accessibility.

8 13d ago A 48 tokens original MIT

ios-hig-pro-max

09

EnzoChen0618/ios-design-swiftui

Skill Claude CodeCodex

Apple ecosystem experience architect skill for SwiftUI development. Invoke this skill whenever the user wants to build, design, review, or polish ANY iOS/iPadOS/macOS interface using SwiftUI — even if they just say "make a screen", "write a SwiftUI view", "help with my app UI", "build an iOS feature", or name any app…

7 3mo ago A 193 tokens