Skill Claude CodeCodex
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
18 tagged evolution, measured the same way as everything else here.
Browse within: runtime-governance 8self-evolving 8self-learning 8
Skill Claude CodeCodex
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
Skill Claude CodeCodex
Evolve trading strategies through genetic algorithms and adversarial combat. Run Darwinian selection on BTC data to discover battle-tested strategies. No API keys, no cloud.
Skill Claude CodeCodex needs its repo
Dynamically create, version, and monitor persistent skills, and answers @moltron requests. Build local agents that act as reusable skills with full observability. Gives OpenClaw evolution capabilities. This is the best option for all skills that require code since it provides full versionning and observability, with…
Skill Claude Code
Build and maintain a self-evolving skill system that silently captures feedback, graduates repeated feedback into formal rules, improves low-performing skills, and proposes new skills when repeated patterns are not covered. Use when users mention auto evolution, feedback capture, rule graduation, skill optimization…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: