evolution skills

18 tagged evolution, measured the same way as everything else here.

Browse within: runtime-governance 8self-evolving 8self-learning 8

skill-creator

01

EXboys/evotown

Skill Claude CodeCodex

Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.

not rated 162 +483 1mo ago A 28 tokens

darwinia

02

0xSanei/darwinia

Skill Claude CodeCodex

Evolve trading strategies through genetic algorithms and adversarial combat. Run Darwinian selection on BTC data to discover battle-tested strategies. No API keys, no cloud.

not rated 86 6mo ago A 36 tokens original MIT

adridder/moltron

Skill Claude CodeCodex needs its repo

Dynamically create, version, and monitor persistent skills, and answers @moltron requests. Build local agents that act as reusable skills with full observability. Gives OpenClaw evolution capabilities. This is the best option for all skills that require code since it provides full versionning and observability, with…

not rated 54 7mo ago A 74 tokens original MIT

justinzm/auto-evolution

Skill Claude Code

Build and maintain a self-evolving skill system that silently captures feedback, graduates repeated feedback into formal rules, improves low-performing skills, and proposes new skills when repeated patterns are not covered. Use when users mention auto evolution, feedback capture, rule graduation, skill optimization…

not rated 5 6mo ago A 101 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: