rpg skills

27 tagged rpg, measured the same way as everything else here.

Browse within: csharp 15mud 15mud-server 15text-based-game 15text-game 15RAG 8story 8

gm-craft

01

Sstobo/Claude-Code-Game-Master

Skill Claude CodeCodex

The Art of Game Mastering — narration, NPC, pacing, and improvisation wisdom that makes a session feel magical. Load when narrating a scene, voicing an NPC, or pacing a beat. This is the product's soul; internalize it, then play.

148 16d ago A 59 tokens

gm-skills

02

Sstobo/Claude-Code-Game-Master

Skill Claude CodeCodex

Skill-check resolution — when to roll, the DC ladder, fail-forward philosophy, and margin-based consequences. Load whenever the player attempts something uncertain ("I try to..."). Resolution runs through the generic core (d20 vs DC); this is the judgment framework for when/how.

148 16d ago A 59 tokens

gm-social

03

Sstobo/Claude-Code-Game-Master

Skill Claude CodeCodex

Social / NPC interaction workflow — load NPC context, attitude check, social mechanics (Persuasion/Deception/Intimidation/Insight DCs), and persisting NPC memory + consequences. Load whenever the player talks to, persuades, or reads an NPC ("I talk to...", "I ask...").

148 16d ago A 66 tokens

rpgmaker-mv-mcp

04

DiegoLopez0208/RpgMakerMVUltimate-MCP

Skill Claude CodeCodex

Use when building, editing or reasoning about an RPG Maker MV game through the RpgMakerMVUltimate MCP server (tools prefixed rpgmaker / the 13 consolidated tools: querydatabase, createdatabaseentry, generatemap, managemapevent, analyzeproject, etc.). Covers the correct workflow so maps, NPCs, chests, shops, doors…

19 1mo ago A 139 tokens original MIT

add-command

05

dmbyer/Hedron

Skill Claude CodeCodex

Use when adding a new player or admin command (wear, drink, cast, craft, buy, etc.). Covers the ICommand shape, argument schema, privilege declaration, output via IOutputWriter, and how it connects to the dispatcher and event pipeline. Invoke when the user asks to add a command, wire up a verb, or extend the command…

11 16d ago A 74 tokens

dmbyer/Hedron

Skill Claude CodeCodex

Use BEFORE the implementation-planner when a net-new feature or a non-trivial change needs higher-tier architectural framing — where the seam belongs, what existing/planned feature family it is an instance of, and which future concerns to design for now. The interactive, forward-looking counterpart to…

11 16d ago A 0 tokens

dmbyer/Hedron

Skill Claude CodeCodex

Use when adding or tuning an experience/advancement source, adjusting progression curves or anti-grind, adding a progression track, or generalizing XP triggers to a rule table. Covers the three-layer extensibility model — mechanism (handler-on-event), tuning (constants→YAML), generalization (rule registry at ≥3…

11 16d ago A 104 tokens