Game Boy CPU (LR35902 / gbz80) for z88dk: Zilog mnemonics, full opcode map (flags ZNHC, timings), GB-only ops (ldh, (hl+)/(hl-), ld hl,sp+, add sp,, swap, stop, reti), and z80asm synthetics. Use when writing or reviewing gbz80 library asm, +gb / -mgbz80 paths, mapping Nintendo↔Zilog, or /cpu-gbz80.
How to measure and prove z88dk library changes: z88dk-ticks TIMER/hotspots, map/nm proof, suite gates, A/B library swaps, math32 multi-CPU rebuilds, classic +test benchmarks, wiki number paste rules. Use when optimising, explaining deltas, or running +test -clib=8085 benches.
Debug and trace Sega Master System, Game Gear, and SG-1000 games using the Gearsystem emulator MCP server. Provides workflows for Z80 CPU debugging, breakpoint management, VDP/PSG/YM2413 hardware inspection, disassembly analysis, execution tracing, and rewind/time-travel debugging. Use when the user wants to debug an…
Hack, modify, and translate Sega Master System, Game Gear, and SG-1000 ROMs using the Gearsystem emulator MCP server. Provides workflows for memory searching, value discovery, cheat creation, data modification, sprite/text finding, translation patching, and rewind-assisted experimentation. Use when the user wants to…