orkid: Skill for Claude Code

.claude/skills/obtnet/SKILL.md

obtnet is a skill for Claude Code from tweakoz/orkid. It costs 55 tokens per session (1,742 once invoked), scanned A, original, MIT.

A tool for controlling builds, tests, runs, file synchronisation, and artifact transfers across multiple machines. It routes work to selected computers in a connected fleet.

In plain words
What is it for?
Use it to choose worker machines, run jobs asynchronously, build or test on several nodes, fetch build artifacts, and synchronise project trees.
Why use it?
It removes the need to repeat commands manually on different machines or move files through Git when coordinating distributed work.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

This is tweakoz/orkid's own configuration. It tells Claude Code how to work on orkid itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything orkid configures →

Reuse

Borrowing it

Nothing to install: this file belongs to tweakoz/orkid. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/tweakoz/orkid/develop/.claude/skills/obtnet/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/tweakoz/orkid

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for obtnet

README.md
[![agentmods](https://agentmods.dev/badge/skills/tweakoz/orkid/obtnet/github.svg)](https://agentmods.dev/skills/tweakoz/orkid/obtnet)
Your own site
<a href="https://agentmods.dev/skills/tweakoz/orkid/obtnet"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/obtnet/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for obtnet

Your own site · 80×15
<a href="https://agentmods.dev/skills/tweakoz/orkid/obtnet"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/obtnet.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,742 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.01742
Opus 5.5 $0.00022 $0.00697
Sonnet 5.5 $0.00011 $0.00348
Haiku 4.5 $0.00006 $0.00174

Measured 2mo ago against content hash 323faa13df23, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

obtnet scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/obtnet/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

obtnet — one controller, many nodes

Every command prints ONE greppable verdict line last: [obtnet] ok|FAIL <verb> <node> .... Trust it. Do not fetch or dump logs on success. --json on any verb for tool parsing.

Controller resolution: --controller > $OBTNET_CONTROLLER > ~/.obt-global/obtnet.json (set once with obt.net.py config tcp://HOST) > localhost. Bare HOST or HOST:PORT are accepted anywhere an address is (port defaults to 7461).

Node names and selectors

obt.net.py list shows the fleet. Any <node> argument accepts a literal name or a @ selector, routed to the least-busy live match: @any · @linux / @mac · @gpu · @gpu=5090 (capability substring) · @5090 (substring across name/os/arch/gpu) · comma-composed: @linux,gpu. FAN-OUT on run/build/test/scene/sync/gitsync: @each (every live node), @each:linux (every match), or a,b lists — execution verbs submit to ALL then wait (simultaneous cross-machine builds/tests), working-copy verbs loop; per-node verdicts + a fleet summary.

One happy path per task

obt.net.py list                                           # fleet + load + clock offsets
obt.net.py run <node> [--timeout S] [--cwd D] -- CMD...   # short sync command (<~60s)
obt.net.py submit <node> [--out GLOB] -- CMD...           # long work -> job id
obt.net.py build <node> [--cwd D]                         # ork.build.py (or -- CMD);
                                                          #   verdict: errors=N warnings=N
                                                          #   (error-grep beats lying rc0)
obt.net.py test <node> -- CMD...                          # verdict: passed=N failed=N
obt.net.py scene <node> [--out G] [--env K=V] -- CMD...   # OFFSCREEN forced unless
                                                          #   --windowed (owner consent);
                                                          #   cook/settle/fps lines surfaced
obt.net.py wait <node> j-XXXX                             # verdict; auto stderr-tail on fail
obt.net.py log <node> j-XXXX [--stderr --tail N --grep P] # bounded peek at a LIVE job
obt.net.py jobs                                           # fleet-wide job table
obt.net.py cancel <node> j-XXXX                           # SIGTERM the job's pgid
obt.net.py fetch <node> <sha256> <dest>                   # artifact by sha (from verdicts)
obt.net.py sync <node> <local_dir> <remote_dir>           # make remote == local (git-free)
obt.net.py sync <node> L R --pull                         # make local == remote
obt.net.py gitsync <node> <local_repo> <remote_repo>      # align git base (branch+HEAD)
                                                          #   via bundle, NO push; --tree
                                                          #   chains the uncommitted delta
                                                          #   LFS objects the node lacks
                                                          #   ride along (--no-lfs off,
                                                          #   --lfs-max-mb caps a seed)
obt.net.py diff <node> <local_dir> <remote_dir>           # +/-/M/L classified; rc0=equal
obt.net.py watch [--node N] [--grep P]                    # live fleet event tail (ctrl-c)

Nodes run inside OBT shells, so staged tools (ork.build.py, obt.dep.*, ork.cpp.db.*) work directly: obt.net.py run @linux,gpu -- ork.cpp.db.search.py MySymbol --porcelain.

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 106 lines · 55 tokens per session scan A 323faa13df23

Subscribe to this mod's changes

obtnet is a skill published in the GitHub repository tweakoz/orkid (35 stars, last pushed 2mo ago), licensed MIT. It adds 55 tokens to every session and 1,742 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

Related

obtnet compared with skills from other repositories

obtnet next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
obtnettweakoz/orkidSkill352mo agoMITA55Claude Code
dart-changelogdartsim/dartSkill1.2kyesterdayBSD-2-ClauseA24Claude Code
dart-manage-prdartsim/dartSkill1.2kyesterdayBSD-2-ClauseA26Claude Code
dart-contributedartsim/dartSkill1.2kyesterdayBSD-2-ClauseA17Claude Code, Codex
dart-prdartsim/dartSkill1.2kyesterdayBSD-2-ClauseA22Claude Code
dart-backport-prdartsim/dartSkill1.2kyesterdayBSD-2-ClauseA24Claude Code
dart-branch-cleanupdartsim/dartSkill1.2kyesterdayBSD-2-ClauseA17Claude Code