Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add vchelaru/FlatRedBall2 --skill persistencegit clone --depth 1 https://github.com/vchelaru/FlatRedBall2Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vchelaru/flatredball2/persistence)<a href="https://agentmods.dev/skills/vchelaru/flatredball2/persistence"><img src="https://agentmods.dev/badge/skills/vchelaru/flatredball2/persistence/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vchelaru/flatredball2/persistence"><img src="https://agentmods.dev/badge/skills/vchelaru/flatredball2/persistence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.00252 |
| Opus 5.5 | $0.00018 | $0.00101 |
| Sonnet 5.5 | $0.00009 | $0.00050 |
| Haiku 4.5 | $0.00004 | $0.00025 |
Grade A, and why
persistence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Persistence
Engine.Storage (GameStorage in src/IO) is the save/load API: async, string-keyed, same code on desktop and web, so no System.IO.File or #if. The XML docs on GameStorage and IStorageBackend list the calls.
- Set
EngineInitSettings.StorageName. If it is unset, the first storage call throws on every platform. OpenWriteAsyncstores nothing untilCommitAsync. Disposing without committing discards the write.- Desktop writes files under a per-user folder (
StorageRootDirectoryoverrides it). Web useslocalStorage: a write past its size limit throwsStorageException, andEngine.Storage.IsPersistentis false if the browser blocks it. - Tests: a bare
FlatRedBallServiceusesInMemoryStorageBackend. AssignEngine.Storage.BackendafterInitializeto swap it.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 14 lines · 44 tokens per session scan A 8a741dff8e5b
persistence is a skill published in the GitHub repository vchelaru/FlatRedBall2 (15 stars, last pushed yesterday), licensed MIT. It adds 44 tokens to every session and 252 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-17.
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