migrate-player-avatar

migrate-player-avatar is a skill for Claude Code from wenext-limited/playbook-cocos. It costs 101 tokens per session (8,652 once invoked), scanned B, original, no licence file.

Instructions for moving a PlayerAvatarComponent avatar-management system into a new Cocos Creator game project. The system includes animated GIF playback, remote-image caching, reference counting, memory cleanup, image resizing, and default-avatar compatibility.

In plain words
What is it for?
Use it when migrating PlayerAvatarComponent, RemoteSpriteMgr, or the related avatar-management code between Cocos Creator projects.
Why use it?
It documents the specialised pieces that must move together for the avatar system to work in the new project.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it when migrating PlayerAvatarComponent, RemoteSpriteMgr, or the related avatar-management code between Cocos Creator projects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wenext-limited/playbook-cocos/migrate-player-avatar
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wenext-limited/playbook-cocos --skill migrate-player-avatar
Clone the repo
git clone --depth 1 https://github.com/wenext-limited/playbook-cocos

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for migrate-player-avatar

README.md
[![agentmods](https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/migrate-player-avatar/github.svg)](https://agentmods.dev/skills/wenext-limited/playbook-cocos/migrate-player-avatar)
Your own site
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/migrate-player-avatar"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/migrate-player-avatar/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for migrate-player-avatar

Your own site · 80×15
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/migrate-player-avatar"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/migrate-player-avatar.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 101 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,652 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00101 $0.08652
Opus 5.5 $0.00040 $0.03461
Sonnet 5.5 $0.00020 $0.01730
Haiku 4.5 $0.00010 $0.00865

Measured 2mo ago against content hash 5afdd5610f72, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade B, and why

migrate-player-avatar scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

sudo npm install omggif
skills/migrate-player-avatar/SKILL.md · 858 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 858 lines · 101 tokens per session scan B 5afdd5610f72

Subscribe to this mod's changes

migrate-player-avatar is a skill published in the GitHub repository wenext-limited/playbook-cocos (2 stars, last pushed 2mo ago), with no licence file. It adds 101 tokens to every session and 8,652 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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