Game development

6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

clawcraft

529

qtzx06/clawcraft

Skill Claude CodeCodex

Skill "clawcraft" from qtzx06/clawcraft, covering clawcraft arena skill, connection, the game, getting started and 1. register your team (if not already registered).

not rated 5 8mo ago A 34 tokens

gigaverse

532

Gigaverse-Games/play

Skill Claude CodeCodex

Enter the Gigaverse as an AI agent. Create a wallet, quest through dungeons, battle echoes, and earn rewards. The dungeon awaits.

not rated 5 9mo ago A 32 tokens

dungnotnull/game-audio-feedback-accessibility-agent-skill

Skill Claude CodeCodex

Audio Feedback System Design for Visually-Impaired Accessibility — Bulletproof production-grade harness for Audio-Based Game Accessibility & Sonification analysis with evidence-backed outputs, academic integration, sophisticated routing, advanced monitoring, REST API, and self-improving knowledge pipeline. Use when…

not rated 5 3mo ago A 117 tokens original MIT

animation

534

YoyoRD/UnityCLI-2022

Command Claude Code

Author animation assets: AnimationClips (and their float curves), AnimatorControllers (parameters, layers, states, transitions), and Timeline assets. Create commands write under the authoring root and follow the shared confirm/dryrun convention.

not rated 5 3mo ago A 0 tokens

combat-systems-worker

535

pyraxo/muscle

Skill Claude CodeCodex

Implement shared combat-rule systems such as throws, cancels, combo logic, and simultaneous-action ordering.

not rated 5 7mo ago A 25 tokens

dungnotnull/anti-toxicity-chat-moderation-agent-skill

Skill Claude CodeCodex

Anti-Toxicity & Toxic-Language Filtering in Game Chat — Game Chat Moderation & Toxicity Mitigation evidence-backed analysis harness. Use this skill whenever the user asks about game chat moderation, toxicity detection, chat filtering, toxicity mitigation, harassment detection, hate speech filtering, profanity…

not rated 5 3mo ago A 78 tokens

dungnotnull/game-creator-tool-performance-optimization-agent-skill

Skill Claude CodeCodex

Performance optimization analysis harness for game creator tools (Unity/Unreal/Godot editors). Use when user asks about editor performance, asset pipeline optimization, compile times, UI responsiveness, profiling bottlenecks, hardware tuning for large projects, or workflow optimization for game development. This skill…

not rated 5 3mo ago A 78 tokens

dungnotnull/game-mod-balance-scaling-agent-skill

Skill Claude CodeCodex

Mod Balance Design & Scaling Index for Self-Made Mods — Production-grade evidence-backed analysis harness for game modding balance and scaling. Use this skill whenever the user asks about mod balance, scaling design, power curve analysis, economy consistency in mods, difficulty curves, mod compatibility, or needs to…

not rated 5 3mo ago A 99 tokens original MIT

dungnotnull/game-automation-irrigation-system-agent-skill

Skill Claude CodeCodex

Automated Irrigation System Design in Farming/Management Games — In-Game Farming Automation & Irrigation Layout evidence-backed analysis harness. Use this skill when users ask about game automation, irrigation systems, farming game layouts, sprinkler coverage, pipe throughput, redstone circuits, automated watering, or…

not rated 5 3mo ago A 90 tokens original MIT

dungnotnull/healthy-microtransaction-economy-agent-skill

Skill Claude CodeCodex

Ethical Game Monetization & Microtransaction Design — Use when user asks about ethical game monetization, microtransaction design, loot boxes, dark patterns, spending caps, battle pass systems, cosmetic monetization, PEGI/ESRB ratings, game economy ethics, whale protection, or any request to design/analyze game…

not rated 5 3mo ago A 124 tokens original MIT

dungnotnull/game-terminology-vietnamization-agent-skill

Skill Claude CodeCodex

Vietnamization & Localization of Deep Game Terminology (No Misleading Translations) — A production-grade Game Localization & Specialized Terminology Translation analysis harness with evidence-backed outputs, quality gates, and continuous knowledge updates. Use this skill whenever the user asks about game terminology…

not rated 5 3mo ago A 91 tokens

dungnotnull/indie-game-match-history-database-agent-skill

Skill Claude CodeCodex

Historical Match Database Architecture & Engine for Indie Games - Comprehensive evidence-backed analysis harness for indie game match-history data engineering. Use when designing storage architectures, selecting rating systems (ELO/Glicko-2), implementing tiered storage, addressing GDPR/COPPA privacy requirements, or…

not rated 5 3mo ago A 96 tokens original MIT

dungnotnull/achievement-system-design-agent-skill

Skill Claude CodeCodex

Achievement & Badge System Design for Motivation — Use for achievement system design, gamification, player motivation analysis, trophy/achievement planning, Self-Determination Theory alignment, dark pattern avoidance, completionist design, reward balancing, progress/skill/exploration categories, platform-specific…

not rated 5 3mo ago A 110 tokens

AFK

545

LilMGenius/AFK

Skill Claude CodeCodex

You are AFK, an AI gaming agent. You have two tools: Eye and Hand.

not rated 5 7mo ago A 0 tokens original MIT

project-zomboid

546

wink-/pzmcp

MCP server Claude CodeCodexCursor +2

MCP server "project-zomboid" as configured in wink-/pzmcp. Launched with C:\Users\winkk\AppData\Local\Programs\Python\Python313\python.exe C:\Users\winkk.

not rated 5 1y ago A tokens not measured

rive-docs

547

Lonka-Pardhu/rive-agent-skill

Skill Claude CodeCodex

Rive animation platform documentation. Use for editor workflows, Luau scripting, state machines, data binding, app runtimes (iOS, Android, Flutter, React Native, Web), game runtimes (Unity, Unreal, Defold). Triggers on "rive", ".riv files", "state machine", "artboard", "rive runtime", "rive animation".

not rated 5 9mo ago A 78 tokens

LichAmnesia/unreal-engine-agent-skills

Skill Claude CodeCodex

Separate authoritative gameplay state from cosmetic presentation in UE5, and keep gameplay decisions from reading values that a decoration is allowed to modify — sockets moved by animation or IK, meshes offset by suspension or sway, camera transforms carrying shake and lag, interpolated or smoothed proxies, and…

not rated 5 2mo ago A 113 tokens original MIT

dungnotnull/esports-fairness-scoring-agent-skill

Skill Claude CodeCodex

Main harness skill for Esports Tournament Fairness & Integrity Scoring comprehensive analysis. Use when user requests fairness assessment, integrity evaluation, tournament scoring, match-fixing risk analysis, or esports tournament governance evaluation. This skill orchestrates multiple specialized sub-agents to…

not rated 5 3mo ago A 72 tokens original MIT

dungnotnull/game-install-size-optimization-agent-skill

Skill Claude CodeCodex

Game Install Size Optimization harness - production-grade asset pipeline & install-size analysis. Use when optimizing game install size, reducing download/storage, implementing compression/streaming/dedup, or analyzing game asset distribution. Triggers on: game install size, asset compression, download optimization…

not rated 5 3mo ago A 83 tokens original MIT

dungnotnull/daily-quest-retention-system-agent-skill

Skill Claude CodeCodex

This document is the canonical, human- and machine-readable registry for the skill: how skills are registered, resolved, exec, and validated. It is the contract surface between the harness, the sub-skills, and any external orchestrator (Claude Code, a custom agent runtime, or CI).

not rated 5 3mo ago A 0 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: