Game development

8,630 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

ui-guide

145

ad-repo/nullplayer

Skill Claude CodeCodex

Coordinate systems, scaling architecture, hit testing, skin sprite rendering, window layout, and Compact Mode for NullPlayer's UI. Use when working on window scaling, skin rendering, coordinate transforms, visual layout, compact/status-item windows, or playlist/marquee text rendering.

not rated 116 3d ago A 57 tokens

oculus-samples/Unity-MoveFast

Instructions file CodexOpenCode

Instructions for oculus-samples/Unity-MoveFast, covering agent instructions — move fast, quest / horizon-specific notes and meta quest tooling.

not rated 115 3mo ago A 809 tokens original MIT

h3-game-sprites

148

gary149/h3-game-sprites

Skill Claude CodeCodex

Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames - the Mortal Kombat method with a video model instead of filmed actors. Covers the character-still recipe, the idle-pin trick that keeps every move on-model and loopable…

not rated 113 +6 18d ago A 215 tokens original MIT

threejs-game-director

149

mintdotgg/mint-threejs-skills

Skill Claude CodeCodex

Build or upgrade complete Three.js browser games by coordinating gameplay, Mint MCP assets, graphics, UI, debugging, performance, QA, and release.

not rated 110 +1 1mo ago A 35 tokens original MIT

Realistic-Farming/FS25_SoilFertilizer

Instructions file

Claude Code instructions for Realistic-Farming/FS25_SoilFertilizer, covering claude.md, !! mandatory: before writing any fs25 api code !!, reference locations, when to check (mandatory, not optional) and how to check.

not rated 108 today A 6,593 tokens

optimize-3d-scene

151

textura-agency/next16-claude-starter

Skill Claude CodeCodex

Optimise a three.js or raw WebGL scene in a project for mobile and low-end devices — device tiering, prewarm-everything-at-load so nothing compiles mid-scroll, in-view-only render loops, DPR and particle/bloom budgets, GPU-side scroll transforms, compressed textures, and stripping the scene from the bundle for bots.…

not rated 108 +3 18d ago A 135 tokens original Unlicense

unity-plugin

152

TomLeeLive/openclaw-unity-plugin

Skill Claude CodeCodex

Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control. Triggers on Unity-related requests like inspecting scenes, creating objects, taking screenshots, testing gameplay, or…

not rated 106 3d ago A 63 tokens original Apache-2.0

yujie

153

dontbesilent2025/claude-skills

Skill Claude CodeCodex

A text-based virtual pet that responds in the Dongbei dialect of northeastern China. It uses a terminal-style interface and interactive commands.

not rated 104 5mo ago A 75 tokens

windbot AGENTS.md

154

IceYGO/windbot

Instructions file CodexOpenCode

Project guidance for WindBot, a C# program that plays the card game Yu-Gi-Oh! through compatible game servers. It explains the project structure, information limits, and how decisions travel through the program.

not rated 103 6d ago A 5,254 tokens original MIT

ue-llm-toolkit

155

ColtonWilley/ue-llm-toolkit

MCP server Claude CodeCodexCursor +2

MCP server "ue-llm-toolkit" as configured in ColtonWilley/ue-llm-toolkit. Runs Resources/mcp-bridge/index.js with node. Needs 1 environment variable to run.

not rated 102 +1 5mo ago A tokens not measured original MIT

mcp-minecraft

156

arjunkmrm/mcp-minecraft

MCP server Claude CodeCodexCursor +2

A Model Context Protocol (MCP) integration for Minecraft that enables AI assistants to interact with a Minecraft server. This integration allows AI models to observe and interact with the Minecraft world through a bot. Runs locally from the mcp-minecraft npm package.

not rated 100 1y ago A tokens not measured original MIT

openbpx

157

wilddogjp/openbpx

Plugin Claude Code

Bundles 26 skills · 609 tokens together

BPX plugin for Unreal Engine asset inspection and safe edit workflows.

not rated 99 2mo ago A tokens not measured original Apache-2.0

amenti-labs/vibecraft

Skill Claude CodeCodex

PRIMARY BUILDING METHOD - Use for ALL construction tasks. Build structures using declarative JSON schematics with 2D layer grids. Describe WHAT to build, the server handles HOW. Supports COMPACT FORMAT (70% fewer tokens) with run-length encoding. Use this instead of WorldEdit commands for reliable, predictable builds.

not rated 98 7mo ago A 70 tokens original MIT

unity-engineer

159

solanabr/solana-ai-kit

Agent Claude Code

Unity and C# specialist for Solana game development. Builds game systems using Solana.Unity-SDK, handles wallet integration, NFT display, transaction signing, and real-time gameplay. Expert in Unity patterns, async C#, and PlaySolana SDK. Use when: Implementing Unity game code, wallet connection, NFT loading…

not rated 99 15d ago A 86 tokens original MIT

Spellsource CLAUDE.md

160

hiddenswitch/Spellsource

Instructions file

Claude Code instructions for hiddenswitch/Spellsource, covering spellsource, key paths, engineering rules, hero classes and keyword mapping.

not rated 98 1mo ago A 762 tokens

boundary-guard

161

katopz/katgpt-rs

Skill Claude CodeCodex

Audit + enforce game-stack boundary rules across the multi-repo workspace. Use when adding a System impl, game logic, vocabulary type, FFI surface, or view-layer code; when reviewing PRs touching game systems or view/FFI boundaries; when a violation is suspected; or quarterly as a boundary-hygiene gate. Reads each…

not rated 98 +1 changed today A 155 tokens original MIT

oxrsys AGENTS.md

162

demonixis/oxrsys

Instructions file CodexOpenCode

AGENTS.md instructions for demonixis/oxrsys, covering oxrsys runtime, repository rules, quality bar, documentation rules and important technical constraints.

not rated 98 +3 4d ago A 3,580 tokens original MPL-2.0

KiDoom CLAUDE.md

163

MichaelAyles/KiDoom

Instructions file

Claude Code instructions for MichaelAyles/KiDoom, covering claude.md, project overview, architecture, triple-mode rendering system and core components.

not rated 97 +1 9mo ago A 5,132 tokens

kimodo-unity-bridge

164

OneYoungMean/KimodoUnityBridge

Skill Claude CodeCodex

Install KimodoUnityBridge and route Unity animation work through its cooperating capability tools.

not rated 97 +2 changed yesterday A 23 tokens original Apache-2.0

keijiro/LowLevelDigger

Instructions file CodexOpenCode

Instructions for keijiro/LowLevelDigger: This project is for building a sample game using Unity 6.3's new Low Level 2D Physics feature.

not rated 94 7mo ago A 157 tokens original Unlicense

unreal-api-mcp

166

Codeturion/unreal-api-mcp

MCP server Claude CodeCodexCursor +2

MCP server providing ground-truth Unreal Engine API documentation -- prevents AI hallucination of signatures, includes, and deprecated APIs. Runs locally from the unreal-api-mcp Python package. Needs 2 environment variables to run.

not rated 94 1mo ago A tokens not measured original MIT

yolodex

167

qtzx06/yolodex

Skill Claude CodeCodex

Train a custom YOLO object detection model from any YouTube gameplay video. Provide a video URL and target classes, and this skill handles the entire pipeline autonomously — frame extraction, AI-powered labeling, data augmentation, training, and evaluation with iterative improvement.

not rated 96 5mo ago A 56 tokens

game-overlay

168

anqinou-art/NagiBridge

MCP server Claude CodeCodexCursor +2

MCP server "game-overlay" as configured in anqinou-art/NagiBridge. Launched with bun run ./server.ts.

not rated 96 +1 18d ago A tokens not measured

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: