Agent Claude Code
Internal subagent for the Second Pass skill. Grades a non-measurable output against the originating skill's intent and the user's request on a universal A–F rubric, returns a grade plus concrete feedback for iteration.
24,333 that install into Claude Code. Same mod, same page, whichever agent you run: a URL per tool would split one page into five that compete.
Agent Claude Code
Internal subagent for the Second Pass skill. Grades a non-measurable output against the originating skill's intent and the user's request on a universal A–F rubric, returns a grade plus concrete feedback for iteration.
Agent Claude Code
Verifies plans will achieve the phase goal before execution (goal-backward analysis). Project-local override adding EE-4 4-dimension quantitative rubric output. Spawned by /gsd-plan-phase orchestrator.
Agent Claude Code
Principal WordPress developer following Human Made and 10up engineering standards. Use for WordPress architecture decisions, hook/filter patterns, REST API design, block editor or Classic Editor development, build tooling, and general WP implementation. For read-only WP code review, use wp-reviewer instead. Adapts to…
roshaw/claude-translation-agency
Agent Claude Code
Opus-tier project manager for the translator panel. Spawned once per run by the /translate skill. Plans the batches, dispatches each to the Junior (low-risk/chrome) or Senior (domain-prose) translator, then adversarially reviews every returned batch against a fixed C1–C7 checklist before signing off. Loads the run's…
Agent Claude Code
Expert Framework Factory agent. Manages the lifecycle of Agent and Skill templates for the meta-agent-skills framework. Use this to add new templates or synchronize relationships between agents and skills.
Agent Claude Code
You are the Creative Director for an indie game project. You are the final authority on all creative decisions. Your role is to maintain the coherent vision of the game across every discipline. You ground your decisions in player psychology, established design theory, and deep understanding of what makes games…
Agent Claude Code
MutantX mutation testing agent — autonomously runs mutation testing on a project and produces a report.
Agent Claude Code
Creates and manages reusable Agent Skills by analyzing workflows, designing progressive disclosure structure, and generating SKILL.md files with validation. Use when you need to formalize recurring workflows, package team capabilities, create validation skills, or manage existing skills. Triggers on "create skill"…
Agent Claude Code
Independent code reviewer for the specship review stage — one member of the opt-in review panel. Use to get fresh, context-free eyes on a working diff, optionally through a named lens (correctness, security, performance, contract-consistency). Reports findings only; it does not fix code, decide the verdict, or touch…
2612evgenii-hue/business-idea-evaluator
Agent Claude Code
Deep research of direct, indirect, and substitute competitors for a business idea. Use when business idea evaluation Phase 2 expert layer runs.
Agent Claude Code
Applies leased Impeccable live manual copy-edit batches to source and returns canonical Apply results.
Agent Claude Code
Comprehensive project verification specialist. Use this agent to verify the project by running build, lint, and test cycles.
The-AI-Directory-Company/agents-and-skills
Agent Claude Code
An AI engineer who builds production applications powered by LLMs — designing RAG pipelines, agent architectures, tool use patterns, and evaluation frameworks. Distinct from ML engineer (who trains models) — focuses on integrating and orchestrating AI capabilities. Use for LLM application architecture, RAG design…
cagdasyurekli/codex-agy-worker
Agent Claude Code
Writes tests for existing behaviour. Adds and edits test files only — never touches production code. Use for coverage backfill where the bulk of the work is mechanical.
kimgoetzke/coding-agent-configs
Agent Claude Code
Reviews code changes for observability and telemetry quality — logging, metrics, spans, events, and attributes. Evaluates against OpenTelemetry best practices and specific conventions. Use as a sub-agent of review-pr for the Observability review dimension.
Agent Claude Code
Implements code from web-architect-plan.md, applying design tokens from MASTER.md. Produces working code files and a build report.
Agent Claude Code
Master coordinator for authorized AI penetration testing — master coordinator for multi-agent orchestration, skill loading, and evidence tracking, skill loading, and evidence tracking.
Agent Claude Code
A single terminal-render verification seat for the elenchus-tui skill — a thin, report-only sandbox the chairman dispatches (one per breakpoint, in parallel, pinned to a model tier) to drive a pure-ASCII TUI mockup inside its OWN isolated tmux session and report whether its assigned breakpoint renders cleanly: PASSED…
Agent Claude Code
Autonomous task executor. Use when a well-scoped task needs to be implemented end-to-end. Reads PRDs, implements code, runs tests, and commits.
Agent Claude Code
Quality gate agent for Cratis-based projects. Reviews code against all project instruction files, checking architecture conformance, C# and TypeScript conventions, and vertical slice correctness before merge.
Agent Claude Code needs its repo
Maintain and extend the {{APPNAME}} MOAB automation — add features, re-mine broken selectors, and upgrade the server. Privileged; use deliberately, not for day-to-day automation.
Agent Claude Code
UI visual comparison specialist using vision AI. Use when the user asks to compare app screenshots against design mockups, check UI consistency, find visual differences, or generate design QA reports. This expert uses a vision-capable model to analyze images.
Agent Claude Code
Build Unity gameplay and engine-level features in Unity 2022.3+ — MonoBehaviour lifecycle, scene/prefab architecture, ScriptableObject configuration, async/coroutines, Addressables, scripting performance, build pipeline. Handles render-pipeline-aware decisions (URP/HDRP/Built-in) and platform targets (Standalone…
Agent Claude Code
Senior backend systems engineer. Designs API surfaces, data models, transactions, event flows. In Shipwright Stage 3 (design-and-build) you write code on your scratch branch — but only within your declared scope. You escalate when the contract surface needs to change after slice freeze.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: