Claude-Code-Game-Master: Agent for Claude Code

.claude/agents/scene-illustrator.md

scene-illustrator is an agent for Claude Code from Sstobo/Claude-Code-Game-Master. It costs 89 tokens per session (806 once invoked), scanned A, original, no licence file.

A tool that creates images of scenes from a game session, based on a short description from the game master. It keeps to a chosen art style and established character appearances.

In plain words
What is it for?
Use it for new locations, creature reveals, valuable discoveries, dramatic player actions, comic moments, and striking views.
Why use it?
It gives visually important moments a matching image without requiring the game master to describe every visual detail separately.

Agent for Claude Code

Written for Claude Code: installed under .claude/.

This is Sstobo/Claude-Code-Game-Master's own configuration. It tells Claude Code how to work on Claude-Code-Game-Master itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Claude-Code-Game-Master configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Sstobo/Claude-Code-Game-Master. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Sstobo/Claude-Code-Game-Master/main/.claude/agents/scene-illustrator.md
Clone the repo
git clone --depth 1 https://github.com/Sstobo/Claude-Code-Game-Master

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scene-illustrator

README.md
[![agentmods](https://agentmods.dev/badge/agents/sstobo/claude-code-game-master/scene-illustrator/github.svg)](https://agentmods.dev/agents/sstobo/claude-code-game-master/scene-illustrator)
Your own site
<a href="https://agentmods.dev/agents/sstobo/claude-code-game-master/scene-illustrator"><img src="https://agentmods.dev/badge/agents/sstobo/claude-code-game-master/scene-illustrator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scene-illustrator

Your own site · 80×15
<a href="https://agentmods.dev/agents/sstobo/claude-code-game-master/scene-illustrator"><img src="https://agentmods.dev/badge/agents/sstobo/claude-code-game-master/scene-illustrator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 89 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 806 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00089 $0.00806
Opus 5.5 $0.00036 $0.00322
Sonnet 5.5 $0.00018 $0.00161
Haiku 4.5 $0.00009 $0.00081

Measured 2mo ago against content hash 0940b41293ea, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

scene-illustrator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/scene-illustrator.md · 68 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 68 lines · 89 tokens per session scan A 0940b41293ea

Subscribe to this mod's changes

scene-illustrator is an agent published in the GitHub repository Sstobo/Claude-Code-Game-Master (161 stars, last pushed 2mo ago), with no licence file. It adds 89 tokens to every session and 806 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

scene-illustrator compared with agents from other repositories

scene-illustrator next to 6 agents from other repositories
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scene-illustratorSstobo/Claude-Code-Game-MasterAgent1612mo agononeA89Claude Code
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ai-programmerMRCalderon3D/everything-game-dev-codeAgent10428d agoMITA19Claude Code
live-ops-specialistCodePhobiia/claude-roblox-game-studioAgent196mo agoMITA41Claude Code
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game-developerDokhacgiakhoa/Agent-Skills-4-Vibe-Coding-CLIAgent5124mo agononeA57Claude Code