dnd5e instructions

47 tagged dnd5e, measured the same way as everything else here.

worldos

02

electricsheephq/WorldOS

Plugin Claude Code

WorldOS — simulate living, AI-generated worlds and play epic D&D 5e inside them. An AI DM generates stories live within persistent, canon-anchored worlds; deterministic 5e rules, searchable memory, a voiced AI companion, fully voice-acted.

23 20d ago A tokens not measured

visual-critic

03

electricsheephq/WorldOS

Skill Claude CodeCodex

The "Angry-DM for graphics" — WorldOS's recursive self-improving VISUAL feedback loop. Use to SCORE/critique any WorldOS render (a frame from the Unity closed-loop pipeline, the archived Godot extension, or a still) against the Pillars of Eternity II: Deadfire painterly bar (BG2 = a tactical-readability cross-check…

23 20d ago A 302 tokens

worldos-dev

04

electricsheephq/WorldOS

Skill Claude CodeCodex

Develop, test, and QA the WorldOS plugin (the living-world D&D 5e engine). Use when implementing an engine/content/QA change, running or scoring a playtest, running the blind AI-playtester GUI harness, delegating a build to a subagent, or resuming the project after a compaction. Encodes the exact dev loop (worktree →…

23 20d ago A 123 tokens

worldos-engine

05

electricsheephq/WorldOS

MCP server Claude CodeCodexCursor +2

MCP server "worldos-engine" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/engine Python package.

23 20d ago A tokens not measured

worldos-rules

06

electricsheephq/WorldOS

MCP server Claude CodeCodexCursor +2

MCP server "worldos-rules" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/rules Python package.

23 20d ago A tokens not measured

worldos-voice

07

electricsheephq/WorldOS

MCP server Claude CodeCodexCursor +2

MCP server "worldos-voice" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/voice Python package. Needs 1 environment variable to run.

23 20d ago A tokens not measured

WorldOS AGENTS.md

08

electricsheephq/WorldOS

Instructions file CodexOpenCode

AGENTS.md instructions for electricsheephq/WorldOS, covering worldos agent instructions, codex desktop local-resource policy, worldos takeover truth, support vm and gex44 gpu host (evaos-gpu-gex44-1).

23 20d ago A 2,108 tokens

companion-agent

09

electricsheephq/WorldOS

Agent

The WorldOS AI companion as a standalone agent persona — a D&D party member with its own character sheet, voice, and agency. Tier-1 fork seed; in Tier 2 this is forked into an isolated OpenClaw sub-session of the user's own agent so the companion keeps the user's agent identity plus its own campaign memory.

23 20d ago A 72 tokens

campaign-new

10

electricsheephq/WorldOS

Command

Start a brand-new WorldOS campaign — create your character, meet your AI companion, and begin an adventure.

23 20d ago A 22 tokens

play-dashboard

11

electricsheephq/WorldOS

Command

Play in the dashboard — the local viewer becomes your play surface, with a live AI DM beside it.

23 20d ago A 21 tokens

world-play

12

electricsheephq/WorldOS

Command

Drop into a living world and adventure — the DM generates the story live within its canon.

23 20d ago A 18 tokens

dungeon-master

13

electricsheephq/WorldOS

Skill Claude CodeCodex

Run a D&D 5e session as the Dungeon Master for a WorldOS campaign — narrate scenes, voice NPCs, adjudicate rules, and drive the turn loop. Use when the player starts or continues a WorldOS adventure, enters a scene or combat, or asks the DM to continue. Always sources dice and rules from the worldos-engine and…

23 20d ago A 97 tokens

csheet CLAUDE.md

14

igor47/csheet

Instructions file

Claude Code instructions for igor47/csheet, covering csheet project guidelines, framework, project structure, routes and components.

12 20d ago A 3,925 tokens

dnd-randomizer

15

lectral/dnd-workshop

Skill Claude CodeCodex

Roll randomized D&D content properties (statblocks, items, spells, feats, scenarios, shops) using weighted chance tables. Use when a DM or designer wants serendipitous mechanical inspiration without generating full finished content.

2 5mo ago A 50 tokens

lectral/dnd-workshop

Skill Claude CodeCodex

Build branching Offsession adventure YAML files with scenes, exits, counters, inventory, and gates. Use when a DM needs repository-ready YAML that passes remote validation before the adventure is considered complete.

2 5mo ago A 45 tokens

scenario-designer

17

lectral/dnd-workshop

Skill Claude CodeCodex

Build compact Dungeons & Dragons location or event scenarios in one pass using a fixed template. Use when a DM needs clear scenario structure, readable read-aloud copy, and DM-ready scene components. Default to English output.

2 5mo ago A 48 tokens

lectral/dnd-workshop

Instructions file CodexOpenCode

AGENTS.md instructions for lectral/dnd-workshop, covering soul.md - who you are, the great sage protocol, core persona & tone, the header system and syntax & structure.

2 5mo ago A 2,021 tokens

kimosahy/railroaded

Instructions file

Instructions for kimosahy/railroaded, covering railroaded — game design specification, reference docs, done (sprint c — persistence & world), done (sprint d — spectator experience) and avatar requirements.

2 6d ago A 5,023 tokens original MIT

heroui-react

20

kimosahy/railroaded

MCP server Claude CodeCodexCursor +2

MCP server for HeroUI component documentation via Model Context Protocol. Runs locally from the @heroui/react-mcp npm package.

2 6d ago A tokens not measured original MIT

dnd5e

21

pipeworx-io/mcp-dnd5e

MCP server Claude CodeCodexCursor

D&D 5e MCP — wraps the D&D 5th Edition API (free, no auth). Remote server at gateway.pipeworx.io.

0 7d ago A tokens not measured original MIT

sagasmith-dnd-mcp

22

SagaSmithAI/SagaSmith-dnd-mcp

MCP server Claude CodeCodexCursor +2

MCP server "sagasmith-dnd-mcp" as configured in SagaSmithAI/SagaSmith-dnd-mcp. Runs locally from the sagasmith-dnd-mcp Python package.

0 6d ago A tokens not measured original Apache-2.0 archived

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