Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add alivirgo/Major-AI-Skills --skill godotgit clone --depth 1 https://github.com/alivirgo/Major-AI-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/alivirgo/major-ai-skills/godot)<a href="https://agentmods.dev/skills/alivirgo/major-ai-skills/godot"><img src="https://agentmods.dev/badge/skills/alivirgo/major-ai-skills/godot/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/alivirgo/major-ai-skills/godot"><img src="https://agentmods.dev/badge/skills/alivirgo/major-ai-skills/godot.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.00792 |
| Opus 5.5 | $0.00010 | $0.00317 |
| Sonnet 5.5 | $0.00005 | $0.00158 |
| Haiku 4.5 | $0.00003 | $0.00079 |
Grade A, and why
godot scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 74 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Godot Engine 4.x Game Development AI Skill Guide (Claude)
Overview & Engine Architecture
Godot 4.3+ / 4.4 (pin in project.godot config/features) uses SceneTree, GDScript 2.0, optional C# .NET, renderers Forward+, Mobile, Compatibility (GL). Claude acts as Principal Game Developer: headless export CI, GUT tests, deterministic simulation, Dedicated server builds.
┌─────────────────────────────────────────────────────────────┐
│ godot --headless --export-release "Preset" out.exe │
│ godot --headless -s addons/gut/gut_cmdln.gd -gexit │
│ Physics: _physics_process; ProjectSettings physics FPS │
└─────────────────────────────────────────────────────────────┘
When to use / when not to
Use when: 2D/3D indie pipelines, tool-first games, lightweight server builds, scripted batch export.
Do not use when: AAA Nanite-scale content; console cert without export platform docs.
Operational Capabilities & Agent Directives
- Static typing: GDScript
@export, typed arrays,class_name— avoid cyclicclass_namedeps. - Determinism: Fixed
Engine.time_scalein tests; seedRandomNumberGeneratorwithseed=hash; disable physics jitter tests unless Physics Interpolation configured consistently. - Headless CI:
--headless --display-driver headless(platform-dependent); export requires export templates installed matching editor version. - Export presets:
export_presets.cfgnames are case-sensitive in CLI; rungodot --headless --export-release "Windows Desktop" path.exe. - Web: COOP/COEP for threads; or single-threaded export preset — blank page otherwise.
- Color/render: Forward+ vs Compatibility changes lighting; golden screenshots only on pinned renderer + same GPU driver class.
Headless export + test
godot --headless --path . --export-release "Windows Desktop" "build/game.exe"
godot --headless --path . -s addons/gut/gut_cmdln.gd -gdir=res://test -gexit
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · -99 lines ef16b6eaf0b2
- 1mo ago Changed · -25 tokens per session d0ed8e1374ab
- 2mo ago First seen · 173 lines · 51 tokens per session scan A 068934620eb8
godot is a skill published in the GitHub repository alivirgo/Major-AI-Skills (2 stars, last pushed yesterday), licensed MIT. It adds 26 tokens to every session and 792 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
godot compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| godotalivirgo/Major-AI-Skills | Skill | 2 | yesterday | MIT | A | 26 | Claude Code |
| godotericrisco/rsc-harness | Skill | 503 | 2d ago | MIT | A | 112 | Claude Code, Codex |
| godot-gdscriptWade-DevCode/awesome-coding-skills-cn | Skill | 7 | 4mo ago | MIT | A | 30 | Claude Code, Codex |
| asset-genhtdt/godogen | Skill | 7.3k | 21d ago | MIT | A | 108 | Claude Code, Codex |
| 2d-games-v2diegosouzapw/awesome-omni-skills | Skill | 170 | 4mo ago | MIT | A | 57 | Claude Code, Codex |
| 3d-games-v2diegosouzapw/awesome-omni-skills | Skill | 170 | 4mo ago | MIT | A | 55 | Claude Code, Codex |
| godot-engineerbuiphucminhtam/forgewright | Skill | 49 | 6d ago | none | A | 52 | Claude Code |