dart: Skill for Claude Code

.agents/skills/dart-mechanical-refactor/SKILL.md

dart-mechanical-refactor is a skill for Claude Code from dartsim/dart. It costs 20 tokens per session (444 once invoked), scanned A, original, BSD-2-Clause.

A workflow for making repetitive code changes while preserving the program’s behavior. A mechanical refactor means reorganising or transforming existing code without adding new functionality.

In plain words
What is it for?
Use it to automate repetitive edits, reorganise files, update related build or documentation references, and run linting, builds, and unit tests.
Why use it?
It keeps narrowly scoped refactoring separate from feature work and provides checks to catch accidental behavior changes.

Skill for Claude Code

Written for Claude Code: $ARGUMENTS substitution. Also seen: reads .claude/ paths; positional $N argument; mentions Claude Code.

This is dartsim/dart's own configuration. It tells Claude Code how to work on dart itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything dart configures →

About the project

DART is an open-source C++23 physics engine that simulates the movement and interactions of articulated rigid-body systems for robotics, animation, and machine learning. Researchers and developers use it for kinematics, dynamics, collision handling, constraints, and loading robot models, with C++ and Python interfaces. The catalogue add-ons support workflows built around this engine.

dartsim/dart · 1,202 stars · on GitHub · dart.readthedocs.io

Reuse

Borrowing it

Nothing to install: this file belongs to dartsim/dart. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/dartsim/dart/main/.agents/skills/dart-mechanical-refactor/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/dartsim/dart

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dart-mechanical-refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/dartsim/dart/dart-mechanical-refactor.svg)](https://agentmods.dev/skills/dartsim/dart/dart-mechanical-refactor)
Your own site
<a href="https://agentmods.dev/skills/dartsim/dart/dart-mechanical-refactor"><img src="https://agentmods.dev/badge/skills/dartsim/dart/dart-mechanical-refactor.svg" alt="Measured on agentmods" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 444 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.00444
Opus 5 $0.00010 $0.00222
Sonnet 5 $0.00004 $0.00089
Haiku 4.5 $0.00002 $0.00044

Measured yesterday against content hash 303e4c3d13d5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

dart-mechanical-refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/dart-mechanical-refactor/SKILL.md · 58 lines

What it actually says

dart-mechanical-refactor

Use this skill in Codex to run the DART dart-mechanical-refactor workflow. The editable workflow source lives in .claude/commands/; this file is its generated adapter in the shared .agents/skills/ catalog.

Invocation

  • Claude Code: /dart-mechanical-refactor <arguments>
  • Codex: $dart-mechanical-refactor <arguments>

Treat the text after the skill name as $ARGUMENTS. When the workflow references $1, $2, etc., map those to the positional values supplied by the user.

Command Body

Perform mechanical refactor: $ARGUMENTS

Required Reading

@AGENTS.md @CONTRIBUTING.md @docs/onboarding/code-style.md

Workflow

  1. Define the exact transformation and scope before editing.
  2. Create a branch from the target branch, usually origin/main.
  3. Prefer scriptable or automated edits when the transformation is repetitive.
  4. Keep behavior unchanged; do not mix in feature work or cleanup outside scope.
  5. If reorganizing files, update CMake, pixi tasks, generated indexes, and docs.
  6. Run focused checks first, then broader checks according to risk:
    • pixi run lint
    • pixi run build
    • pixi run test-unit
    • the task-type gate set from docs/ai/verification.md
  7. Ask for explicit maintainer/user approval before pushing or opening a PR. After approval, open a PR with a clear scope statement and no behavior-change claim unless tested.

Output

  • Transformation summary
  • Files or areas changed
  • Verification run
  • Any residual risk
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed 303e4c3d13d5
  2. 5d ago Changed · -1 lines ab7c127292a7
  3. 7d ago First seen · 59 lines · 20 tokens per session scan A e739e50122c0

Subscribe to this mod's changes

dart-mechanical-refactor is a skill published in the GitHub repository dartsim/dart (1,202 stars, last pushed yesterday), licensed BSD-2-Clause. It adds 20 tokens to every session and 444 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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