test-helpers

test-helpers is a skill for Claude Code, Codex from Donchitos/Claude-Code-Game-Studios. It costs 50 tokens per session (2,927 once invoked), scanned A, original, MIT.

A generator for engine-specific helper code used by automated tests, including shared assertions, setup factories, and mock objects. Mocks are substitute objects used to test code without relying on the real system.

In plain words
What is it for?
Use it to create shared helpers for one system, every tested system, or a new test framework scaffold.
Why use it?
It reduces repeated setup code and makes tests more consistent across a project.

Skill for Claude CodeCodex

About the project

Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.

Donchitos/Claude-Code-Game-Studios · 24,822 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/donchitos/claude-code-game-studios/test-helpers
Any agent
npx skills add Donchitos/Claude-Code-Game-Studios --skill test-helpers
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for test-helpers

README.md
[![agentmods](https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/test-helpers.svg)](https://agentmods.dev/skills/donchitos/claude-code-game-studios/test-helpers)
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<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/test-helpers"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/test-helpers.svg" alt="Measured on agentmods" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,927 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.02927
Opus 5 $0.00025 $0.01463
Sonnet 5 $0.00010 $0.00585
Haiku 4.5 $0.00005 $0.00293

Measured 2d ago against content hash 98494481c7fe, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

test-helpers scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

.claude/skills/test-helpers/SKILL.md · 396 lines

How it starts

The opening of the file, as written. The whole thing — 396 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Test Helpers

Writing test cases is faster and more consistent when common setup, teardown, and assertion patterns are abstracted into helpers. This skill generates a tests/helpers/ library tailored to the project's actual engine, language, and systems — so every developer writes less boilerplate and more assertions.

Output: tests/helpers/ directory with engine-specific helper files

When to run:

  • After /test-setup scaffolds the framework (first time)
  • When multiple test files repeat the same setup boilerplate
  • When starting to write tests for a new system

1. Parse Arguments

Modes:

  • /test-helpers [system-name] — generate helpers for a specific system (e.g., /test-helpers combat)
  • /test-helpers all — generate helpers for all systems with test files
  • /test-helpers scaffold — generate only the base helper library (no system-specific helpers); use this on first run
  • No argument — run scaffold if no helpers exist, else all

2. Detect Engine and Language

Read .claude/docs/technical-preferences.md and extract:

  • Engine: value
  • Language: value
  • Framework: from the Testing section

If engine is not configured: "Engine not configured. Run /setup-engine first."


3. Load Existing Test Patterns

Scan the test directory for patterns already in use:

Glob pattern="tests/**/*_test.*" (all test files)

For a representative sample (up to 5 files), read the test files and extract:

  • Setup patterns (how before_each / setUp / fixtures are written)
  • Common assertion patterns (what is being asserted most often)
  • Object creation patterns (how game objects or scenes are instantiated in tests)
  • Mock/stub patterns (how dependencies are replaced)

This ensures generated helpers match the project's existing style, not a generic template.

Also read:

  • design/gdd/systems-index.md — to know which systems exist
  • In-scope GDD(s) — to understand what data types and values need testing
  • docs/architecture/tr-registry.yaml — to map requirements to tested systems

Read the full file on GitHub · 396 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 396 lines · 50 tokens per session scan A 98494481c7fe

Subscribe to this mod's changes

test-helpers is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (24,822 stars, last pushed 3mo ago), licensed MIT. It adds 50 tokens to every session and 2,927 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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