adopt

adopt is a skill for Claude Code, Codex from frabcd/codex-ai-game-studio. It costs 83 tokens per session (4,581 once invoked), scanned A, original, MIT.

A brownfield project audit checks whether an existing project's documents follow the required templates, not merely whether they exist. It groups the gaps by impact and creates a numbered migration plan.

In plain words
What is it for?
It checks formats for game design documents, architecture decision records, user stories, and infrastructure files. It can run a full audit or focus on one document type.
Why use it?
It prevents project documents from looking complete while still being unusable by automated workflows. This is useful when joining an ongoing project or moving to a newer template.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/frabcd/codex-ai-game-studio/adopt
Any agent
npx skills add frabcd/codex-ai-game-studio --skill adopt
Clone the repo
git clone --depth 1 https://github.com/frabcd/codex-ai-game-studio

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for adopt

README.md
[![agentmods](https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/adopt.svg)](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/adopt)
Your own site
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/adopt"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/adopt.svg" alt="Measured on agentmods" height="20"></a>
Per session 83 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,581 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00083 $0.04581
Opus 5 $0.00042 $0.02291
Sonnet 5 $0.00017 $0.00916
Haiku 4.5 $0.00008 $0.00458

Measured 5d ago against content hash e6e587de2921, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

adopt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ai-game-studio/skills/adopt/SKILL.md · 445 lines

How it starts

The opening of the file, as written. The whole thing — 445 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Port provenance: adapted from the pinned upstream source at 984023ddac0d5e27624f2baacde6105e45de375f under MIT; see the repository parity ledger for the exact path and blob.

Adopt — Brownfield Template Adoption

This skill audits an existing project's artifacts for format compliance with the template's skill pipeline, then produces a prioritised migration plan.

This is not $ai-game-studio:project-stage-detect. $ai-game-studio:project-stage-detect answers: what exists? $ai-game-studio:adopt answers: will what exists actually work with the template's skills?

A project can have GDDs, ADRs, and stories — and every format-sensitive skill will still fail silently or produce wrong results if those artifacts are in the wrong internal format.

Output: docs/adoption-plan-[date].md — a persistent, checkable migration plan.

Argument modes:

Audit mode: the first invocation argument (blank = full)

  • No argument / full: Complete audit — all artifact types
  • gdds: GDD format compliance only
  • adrs: ADR format compliance only
  • stories: Story format compliance only
  • infra: Infrastructure artifact gaps only (registry, manifest, sprint-status, stage.txt)

Phase 1: Detect Project State

Emit one line before reading: "Scanning project artifacts..." — this confirms the skill is running during the silent read phase.

Then read silently before presenting anything else.

Existence check

  • production/stage.txt — if present, read it (authoritative phase)
  • design/gdd/game-concept.md — concept exists?
  • design/gdd/systems-index.md — systems index exists?
  • Count GDD files: design/gdd/*.md (excluding game-concept.md and systems-index.md)
  • Count ADR files: docs/architecture/adr-*.md
  • Count story files: production/epics/**/*.md (excluding EPIC.md)
  • .ai-game-studio/project.json — engine configured?
  • docs/engine-reference/ — engine reference docs present?
  • file discovery docs/adoption-plan-*.md — note the filename of the most recent prior plan if any exist

Read the full file on GitHub · 445 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 445 lines · 83 tokens per session scan A e6e587de2921

Subscribe to this mod's changes

adopt is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed 5d ago), licensed MIT. It adds 83 tokens to every session and 4,581 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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