setup-pixel

setup-pixel is a skill for Codex from frabcd/codex-ai-game-studio. It costs 46 tokens per session (289 once invoked), scanned A, original, MIT.

A setup guide for pixel-art tools used to make sprites and tilesets, including an optional MCP adapter for Aseprite-compatible workflows. A sprite is a small game image, while a tileset is a collection of reusable map tiles.

In plain words
What is it for?
It helps inspect available editors and formats, compare options, plan a pinned adapter setup, check generated art and verify engine import and visual quality.
Why use it?
It helps choose between automated and non-automated editors while preventing unreviewed art or multiple conflicting tool connections from entering the project.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit It helps inspect available editors and formats, compare options, plan a pinned adapter setup, check generated art and verify engine import and visual quality.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/frabcd/codex-ai-game-studio/setup-pixel
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add frabcd/codex-ai-game-studio --skill setup-pixel
Clone the repo
git clone --depth 1 https://github.com/frabcd/codex-ai-game-studio

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for setup-pixel

README.md
[![agentmods](https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-pixel/github.svg)](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-pixel)
Your own site
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-pixel"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-pixel/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for setup-pixel

Your own site · 80×15
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-pixel"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-pixel.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 289 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.00289
Opus 5.5 $0.00018 $0.00116
Sonnet 5.5 $0.00009 $0.00058
Haiku 4.5 $0.00005 $0.00029

Measured 1mo ago against content hash 0e27db0a8ffd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

setup-pixel scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ai-game-studio-pixel/skills/setup-pixel/SKILL.md · 15 lines

What it actually says

Set up pixel-art tooling

Run the core doctor and inspect the engine, sprite and tileset formats, Aseprite/Pixelorama/Tiled availability, OS/architecture, existing pixel MCP host, output paths, and current worktree state.

The MCP option is MIT-licensed willibrandon/pixel-mcp at the immutable descriptor commit and requires an existing Aseprite-compatible executable workflow. Pixelorama and Tiled are non-MCP alternatives: compare them when Aseprite is unavailable, licensing or cost matters, or direct automation is unnecessary. Do not present non-MCP editors as active MCP servers.

Create pack plan pixel --project <root> --output <plan.json>. A local server executable requires an absolute path and matching SHA-256. Show exact actions, downloads, licenses, permissions, backups, expiry, rollback, and digest; wait for confirmation before apply. Finish with pack doctor and a read-only capability check.

Generated sprites stay separate from source art until transparency, dimensions, pivot/baseline, palette, loop continuity, engine import, and human visual review pass. Only one pixel/Aseprite MCP host may be active.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 15 lines · 46 tokens per session scan A 0e27db0a8ffd

Subscribe to this mod's changes

setup-pixel is a skill published in the GitHub repository frabcd/codex-ai-game-studio (17 stars, last pushed yesterday), licensed MIT. It adds 46 tokens to every session and 289 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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