awesome-game-security-overview

awesome-game-security-overview is a skill for Claude Code from gmh5225/awesome-game-security. It costs 43 tokens per session (230 once invoked), scanned A, original, MIT.

A guide to the curated Awesome Game Security resource list, covering game hacking, anti-cheat, game engines, Windows internals, reverse engineering, drivers, graphics, networking, testing, and related topics.

In plain words
What is it for?
Use it to add resources, reorganize categories, map related security topics, and maintain the collection.
Why use it?
It helps you find the right category for a resource and preserve the list's organization and README format when contributing.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to add resources, reorganize categories, map related security topics, and maintain the collection.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gmh5225/awesome-game-security/overview
About the project

awesome-game-security is a curated collection focused on security research for games and game software, including cheating, anti-cheat systems, debugging, and anti-debugging. It is intended for security researchers and developers studying or building game-protection tools. The catalogue entries provide skills for AI coding agents related to the repository’s security workflows.

gmh5225/awesome-game-security · 3,680 stars · on GitHub · gs.awesome.rip

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gmh5225/awesome-game-security --skill overview
Clone the repo
git clone --depth 1 https://github.com/gmh5225/awesome-game-security

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for awesome-game-security-overview

README.md
[![agentmods](https://agentmods.dev/badge/skills/gmh5225/awesome-game-security/overview/github.svg)](https://agentmods.dev/skills/gmh5225/awesome-game-security/overview)
Your own site
<a href="https://agentmods.dev/skills/gmh5225/awesome-game-security/overview"><img src="https://agentmods.dev/badge/skills/gmh5225/awesome-game-security/overview/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for awesome-game-security-overview

Your own site · 80×15
<a href="https://agentmods.dev/skills/gmh5225/awesome-game-security/overview"><img src="https://agentmods.dev/badge/skills/gmh5225/awesome-game-security/overview.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 230 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.00230
Opus 5.5 $0.00017 $0.00092
Sonnet 5.5 $0.00009 $0.00046
Haiku 4.5 $0.00004 $0.00023

Measured 1mo ago against content hash dfb0d8340e13, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

awesome-game-security-overview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/repository_index.py, scripts/test_repository_index.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/overview/SKILL.md · 18 lines

What it actually says

Awesome Game Security resource selection

Start from the user's object and desired output, then load only the repository layers and domain skill needed. Collection membership is a discovery signal, not proof of quality, compatibility, or endorsement.

Topic routing

  • Catalog workflow for domain selection, repository search, result format, maintenance, categories, and quality records.
  • Repository navigation for README, descriptions, archives, wiki, and scripts.
  • Coverage roadmap and quality review for catalog maintenance.
  • Use game-security-research-rigor with the selected domain skill when the task asks for technical conclusions.

Prefer the existing scripts/repository_index.py for deterministic index queries instead of loading the full README or archive tree.

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -164 lines · -45 tokens per session dfb0d8340e13
  2. 1mo ago Changed · -65 lines · +30 tokens per session 1fc667a00ae0
  3. 2mo ago First seen · 247 lines · 58 tokens per session scan A 3a8587ec8ac0

Subscribe to this mod's changes

awesome-game-security-overview is a skill published in the GitHub repository gmh5225/awesome-game-security (3,680 stars, last pushed today), licensed MIT. It adds 43 tokens to every session and 230 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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