blender-mcp-integration

blender-mcp-integration is a skill for Codex from ifBars/blender-agent-studio. It costs 63 tokens per session (484 once invoked), scanned A, original, MIT.

A guide for connecting a coding agent to Blender through MCP, a way for software tools to control and inspect another application. It helps choose and configure an integration for live Blender work or repeatable asset checks.

In plain words
What is it for?
Use it to connect to an open Blender instance, run controlled scene operations, inspect assets, render evidence, or troubleshoot Blender tool connections.
Why use it?
It removes uncertainty about which Blender connection to use and helps avoid conflicting servers or unreproducible work. It also keeps source files and saved Blender files available for recovery.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex; $skill-name invocation.

Good fit Use it to connect to an open Blender instance, run controlled scene operations, inspect assets, render evidence, or troubleshoot Blender tool connections.

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Install with agentmods
npx agentmods add skills/ifbars/blender-agent-studio/blender-mcp-integration
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ifBars/blender-agent-studio --skill blender-mcp-integration
Clone the repo
git clone --depth 1 https://github.com/ifBars/blender-agent-studio

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-mcp-integration

README.md
[![agentmods](https://agentmods.dev/badge/skills/ifbars/blender-agent-studio/blender-mcp-integration/github.svg)](https://agentmods.dev/skills/ifbars/blender-agent-studio/blender-mcp-integration)
Your own site
<a href="https://agentmods.dev/skills/ifbars/blender-agent-studio/blender-mcp-integration"><img src="https://agentmods.dev/badge/skills/ifbars/blender-agent-studio/blender-mcp-integration/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-mcp-integration

Your own site · 80×15
<a href="https://agentmods.dev/skills/ifbars/blender-agent-studio/blender-mcp-integration"><img src="https://agentmods.dev/badge/skills/ifbars/blender-agent-studio/blender-mcp-integration.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 484 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00484
Opus 5 $0.00032 $0.00242
Sonnet 5 $0.00013 $0.00097
Haiku 4.5 $0.00006 $0.00048

Measured yesterday against content hash 5d556da6ef44, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

blender-mcp-integration scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/blender-agent-studio/skills/blender-mcp-integration/SKILL.md · 38 lines

How it starts

The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender MCP Integration

Read the shared execution guidance once per task for autonomous decisions, evidence cadence, and long-task continuity.

Use the narrowest MCP layer that improves the task.

Choose the layer

  1. Prefer Blender's official Lab MCP for Blender 5.1+ live scene inspection, screenshots, documentation lookup, rendering, navigation, and Python execution.
  2. Use Blender Agent Studio's MCP for deterministic batch inspection, standardized geometry evidence, and bounded authored-scene renders. blender_render_scene preserves cameras, lights, volumes and color management and returns the first image inline; inspectOnly discovers scene settings before rendering. The bundled Poly Haven search/download tools also acquire verified CC0 textures and HDRIs without another add-on or API key; see the rendering workflow for material setup and standalone CLI use.
  3. Consider ahujasid/blender-mcp only when the request needs its additional remote-host, Poly Haven, Sketchfab, or external 3D-generation integrations and accepts the extra installation, network, credential, and telemetry surface.
  4. Do not run multiple add-on socket servers on the same host/port.

Read references/mcp-options.md before installing or replacing a Blender add-on.

Preserve reproducibility

  • Keep the durable model in a Python source file even when using live MCP execution.
  • Save a new .blend before risky arbitrary-code operations.
  • Use official MCP screenshots for interactive iteration.
  • Use $blender-agent-studio:blender-asset-validation for final clean-process inspection and fixed evidence cameras.
  • Record which MCP tools were used in benchmark runs.

Benchmark MCP value

Compare:

  1. plugin skills with MCP tools unavailable;
  2. the same skills with the candidate MCP enabled.

Keep task, model, effort, time budget, and evaluator identical. Count execution failures, recovery turns, time, and final asset quality. Retain an MCP dependency only when it improves outcomes or materially reduces reliable completion cost.

Read the full file on GitHub · 38 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +3 lines 5d556da6ef44
  2. 9d ago First seen · 35 lines · 63 tokens per session scan A 1de337320915

Subscribe to this mod's changes

blender-mcp-integration is a skill published in the GitHub repository ifBars/blender-agent-studio (17 stars, last pushed yesterday), licensed MIT. It adds 63 tokens to every session and 484 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.