blender-context

blender-context is a skill for Claude Code, Codex from IvanYangYangXi/artclaw_bridge. It costs 77 tokens per session (2,453 once invoked), scanned A, original, MIT.

A read-only Blender context inspector, where Blender is software for creating and rendering 3D scenes. It reports the current selection, scene contents, file, viewport camera, and collection hierarchy.

In plain words
What is it for?
Use it to find selected or active objects, inspect scene and collection structure, check the current file, and review viewport or render settings.
Why use it?
It gives an AI a factual view of what is open in Blender instead of relying on guesses. Because it is read-only, checking the scene does not modify it.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to find selected or active objects, inspect scene and collection structure, check the current file, and review viewport or render settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ivanyangyangxi/artclaw_bridge/blender-context
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IvanYangYangXi/artclaw_bridge --skill blender-context
Clone the repo
git clone --depth 1 https://github.com/IvanYangYangXi/artclaw_bridge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-context

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/blender-context/github.svg)](https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/blender-context)
Your own site
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/blender-context"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/blender-context/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-context

Your own site · 80×15
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/blender-context"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/blender-context.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,453 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.02453
Opus 5 $0.00039 $0.01226
Sonnet 5 $0.00015 $0.00491
Haiku 4.5 $0.00008 $0.00245

Measured 12d ago against content hash 932d81204fd7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

blender-context scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/official/blender/blender-context/SKILL.md · 285 lines

How it starts

The opening of the file, as written. The whole thing — 285 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender 编辑器上下文查询

获取当前 Blender 编辑器状态、选中对象、场景信息、文件名、视口相机等。

⚠️ 仅适用于 Blender — 通过 run_python 执行


获取选中物体列表

import bpy

selected = bpy.context.selected_objects
active = bpy.context.active_object

print(f"选中物体数量: {len(selected)}")
for obj in selected:
    is_active = " ★" if obj == active else ""
    print(f"  {obj.name} (类型: {obj.type}){is_active}")

if active:
    print(f"\n激活物体: {active.name}")
else:
    print("\n无激活物体")

获取场景信息

import bpy

scene = bpy.context.scene
filepath = bpy.data.filepath

print(f"文件路径: {filepath or '(未保存)'}")
print(f"文件名: {bpy.path.basename(filepath) or '(未保存)'}")
print(f"场景名称: {scene.name}")
print(f"物体总数: {len(bpy.data.objects)}")
print(f"网格数量: {len(bpy.data.meshes)}")
print(f"材质数量: {len(bpy.data.materials)}")
print(f"纹理/图像数量: {len(bpy.data.images)}")
print(f"帧范围: {scene.frame_start} - {scene.frame_end}")
print(f"当前帧: {scene.frame_current}")
print(f"FPS: {scene.render.fps}")
print(f"渲染引擎: {scene.render.engine}")
print(f"渲染分辨率: {scene.render.resolution_x} x {scene.render.resolution_y}")

# 按类型统计物体
from collections import Counter
type_counts = Counter(obj.type for obj in bpy.data.objects)
print("\n物体类型统计:")
for obj_type, count in sorted(type_counts.items()):
    print(f"  {obj_type}: {count}")

获取激活物体详情

import bpy
import math

active = bpy.context.active_object
if active is None:
    print("⚠️ 没有激活物体")
else:
    loc = active.location
    rot = active.rotation_euler
    scl = active.scale

    print(f"名称: {active.name}")
    print(f"类型: {active.type}")
    print(f"位置: ({loc.x:.3f}, {loc.y:.3f}, {loc.z:.3f})")
    print(f"旋转: ({math.degrees(rot.x):.1f}°, {math.degrees(rot.y):.1f}°, {math.degrees(rot.z):.1f}°)")
    print(f"缩放: ({scl.x:.3f}, {scl.y:.3f}, {scl.z:.3f})")
    print(f"可见: {active.visible_get()}")
    print(f"隐藏: {active.hide_viewport}")

    # 材质信息
    if hasattr(active.data, 'materials') and active.data is not None:
        mats = active.data.materials
        print(f"\n材质 ({len(mats)} 个):")
        for i, mat in enumerate(mats):
            if mat:
                print(f"  [{i}] {mat.name}")
            else:
                print(f"  [{i}] (空槽位)")

    # 修改器信息
    if hasattr(active, 'modifiers'):
        mods = active.modifiers
        if mods:
            print(f"\n修改器 ({len(mods)} 个):")
            for mod in mods:
                print(f"  {mod.name} (类型: {mod.type})")

    # 约束信息
    if hasattr(active, 'constraints'):
        cons = active.constraints
        if cons:
            print(f"\n约束 ({len(cons)} 个):")
            for con in cons:
                print(f"  {con.name} (类型: {con.type})")

    # 网格数据(如果是 MESH 类型)
    if active.type == 'MESH' and active.data:
        mesh = active.data
        print(f"\n网格数据:")
        print(f"  顶点数: {len(mesh.vertices)}")
        print(f"  边数: {len(mesh.edges)}")
        print(f"  面数: {len(mesh.polygons)}")
        print(f"  UV 层: {len(mesh.uv_layers)}")

Read the full file on GitHub · 285 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 285 lines · 77 tokens per session scan A 932d81204fd7

Subscribe to this mod's changes

blender-context is a skill published in the GitHub repository IvanYangYangXi/artclaw_bridge (35 stars, last pushed 4mo ago), licensed MIT. It adds 77 tokens to every session and 2,453 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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