sd-fxmap

sd-fxmap is a skill for Claude Code, Codex from IvanYangYangXi/artclaw_bridge. It costs 142 tokens per session (2,349 once invoked), scanned A, original, MIT.

A guide to FX-Map nodes in Substance Designer, a tool for creating procedural textures and patterns. FX-Map builds repeated, scattered, or iterative patterns from smaller input images and rules.

In plain words
What is it for?
Use it to build tiled or scattered textures, repeat an input pattern, control each copy's position, size, rotation, opacity, and blending, and create procedural variations.
Why use it?
It explains the node types, connections, and parameters needed to create complex grid-based patterns without placing every instance by hand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build tiled or scattered textures, repeat an input pattern, control each copy's position, size, rotation, opacity, and blending, and create procedural variations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ivanyangyangxi/artclaw_bridge/sd-fxmap
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IvanYangYangXi/artclaw_bridge --skill sd-fxmap
Clone the repo
git clone --depth 1 https://github.com/IvanYangYangXi/artclaw_bridge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sd-fxmap

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sd-fxmap/github.svg)](https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sd-fxmap)
Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sd-fxmap

Your own site · 80×15
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sd-fxmap"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sd-fxmap.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 142 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,349 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00142 $0.02349
Opus 5 $0.00071 $0.01175
Sonnet 5 $0.00028 $0.00470
Haiku 4.5 $0.00014 $0.00235

Measured 10d ago against content hash 1d69d2d1fc27, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

sd-fxmap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/official/substance_designer/sd-fxmap/SKILL.md · 229 lines

How it starts

The opening of the file, as written. The whole thing — 229 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SD FX-Map 使用指南

FX-Map 是 SD 的"图案引擎"——通过迭代+四叉树实现复杂的重复图案。 tile_generator、splatter、cells 等几乎所有图案库节点都是 FX-Map 的高层封装。

核心概念

FX-Map 节点 (sbs::compositing::fxmaps)
├── 输入: inputpattern (图案图像), inputpattern:1 (第二图案)
├── 属性: colorswitch, background, hurst, opacitymult
└── 内部: SDSBSFxMapGraph (FX-Map 图)
    ├── Quadrant (paramset) — 渲染一个图案实例
    ├── Iterator (addnode) — 循环生成 N 个实例
    └── Switch (switchnode) — 条件分支
    每个节点的参数都可以是 Function Graph (动态计算)

FX-Map 节点类型

Quadrant (sbs::fxmap::paramset) — 图案渲染器

渲染输入图案的一个实例,控制位置、大小、旋转等。

参数 类型 说明
output0~3 连接 子节点输入(四叉树分支)
opacity float4 不透明度 (RGBA)
branchoffset float2 位置偏移 (0~1, UV 空间)
patterntype int 图案类型 (0=无图案, 1=正方形, 5=输入图案, ...)
frameoffset float2 图案内部偏移
patternsize float2 图案大小 (0~1)
patternrotation float 旋转角度 (弧度)
patternsuppl float2 补充参数
blendingmode int 混合模式 (0=Alpha, 1=Add, ...)
randomseed int 随机种子
imageindex int 选择输入图案 (0=inputpattern, 1=inputpattern:1)
imagefiltering int 图案过滤方式

Iterator (sbs::fxmap::addnode) — 循环节点

将子节点重复 N 次,每次提供不同的 $number 值。

参数 类型 说明
output0~1 连接 子节点
numberadded int 循环次数
randomseed int 随机种子

Switch (sbs::fxmap::switchnode) — 条件分支

根据条件选择执行哪个子分支。

创建 FX-Map

步骤 1: 创建 fxmaps 节点

fxmap = graph.newNode("sbs::compositing::fxmaps")
fxmap.setPosition(float2(x, y))

创建后自动包含一个空的 FX-Map 图和一个默认 Quadrant 节点。

步骤 2: 访问 FX-Map 图

fxg = fxmap.getReferencedResource()  # → SDSBSFxMapGraph
fxnodes = fxg.getNodes()
# 默认有 1 个 paramset (Quadrant)
quadrant = fxnodes.getItem(0)

步骤 3: 添加 Iterator

iterator = fxg.newNode("sbs::fxmap::addnode")
iterator.setPosition(float2(0, -100))
# 连接: Iterator → Quadrant
iterator.newPropertyConnectionFromId("unique_filter_output", quadrant, "output0")

步骤 4: 参数化(Function Graph)

Read the full file on GitHub · 229 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 229 lines · 142 tokens per session scan A 1d69d2d1fc27

Subscribe to this mod's changes

sd-fxmap is a skill published in the GitHub repository IvanYangYangXi/artclaw_bridge (35 stars, last pushed 4mo ago), licensed MIT. It adds 142 tokens to every session and 2,349 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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