Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add IvanYangYangXi/artclaw_bridge --skill sp-layer-opsgit clone --depth 1 https://github.com/IvanYangYangXi/artclaw_bridgeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sp-layer-ops)<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sp-layer-ops"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sp-layer-ops/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sp-layer-ops"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sp-layer-ops.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00071 | $0.02111 |
| Opus 5 | $0.00036 | $0.01056 |
| Sonnet 5 | $0.00014 | $0.00422 |
| Haiku 4.5 | $0.00007 | $0.00211 |
Grade A, and why
sp-layer-ops scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 254 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SP 层操作
Substance Painter 层管理:创建、删除、移动、复制层,设置混合模式和透明度,管理遮罩。
⚠️ 仅适用于 Substance Painter — 通过
run_python执行 ⚠️ SP 无 Undo API — 破坏性操作前建议先保存项目(参见 sp-operation-rules)
前置:获取目标纹理集的层栈
所有层操作都需要先指定目标纹理集(Texture Set)和层栈(Stack)。
import substance_painter.project
import substance_painter.textureset
import substance_painter.layerstack
if not substance_painter.project.is_open():
print("❌ 没有打开的项目")
else:
# 获取第一个纹理集(或按名称查找)
ts = substance_painter.textureset.all_texture_sets()[0]
stack = substance_painter.textureset.Stack.from_name(ts.name())
print(f"目标纹理集: {ts.name()}")
添加层
添加 Fill Layer(填充层)
import substance_painter.project
import substance_painter.textureset
import substance_painter.layerstack
if not substance_painter.project.is_open():
print("❌ 没有打开的项目")
else:
ts = substance_painter.textureset.all_texture_sets()[0]
stack = substance_painter.textureset.Stack.from_name(ts.name())
# 在层栈顶部插入一个填充层(只需 InsertPosition,不需要 stack 参数)
root = substance_painter.layerstack.get_root_layer_nodes(stack)
pos = substance_painter.layerstack.InsertPosition.above_node(root[-1]) if root else substance_painter.layerstack.InsertPosition.from_textureset_stack(stack)
new_layer = substance_painter.layerstack.insert_fill(pos)
new_layer.set_name("MyFillLayer")
print(f"✅ 已添加填充层: {new_layer.get_name()}")
添加 Paint Layer(绘画层)
import substance_painter.project
import substance_painter.textureset
import substance_painter.layerstack
if not substance_painter.project.is_open():
print("❌ 没有打开的项目")
else:
ts = substance_painter.textureset.all_texture_sets()[0]
stack = substance_painter.textureset.Stack.from_name(ts.name())
root = substance_painter.layerstack.get_root_layer_nodes(stack)
pos = substance_painter.layerstack.InsertPosition.above_node(root[-1]) if root else substance_painter.layerstack.InsertPosition.from_textureset_stack(stack)
new_layer = substance_painter.layerstack.insert_paint(pos)
new_layer.set_name("MyPaintLayer")
print(f"✅ 已添加绘画层: {new_layer.get_name()}")
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 254 lines · 71 tokens per session scan A 5cdd0684fbac
sp-layer-ops is a skill published in the GitHub repository IvanYangYangXi/artclaw_bridge (35 stars, last pushed 4mo ago), licensed MIT. It adds 71 tokens to every session and 2,111 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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