gsp-live-patch

gsp-live-patch is a skill for Claude Code, Codex from mike007jd/game-superpowers. It costs 26 tokens per session (210 once invoked), scanned A, original, MIT.

A workflow for making small, reversible changes to a shipped or operationally risky game. It considers compatibility, the possible area affected, rollback, and focused checks.

In plain words
What is it for?
Use it for patches to released or live games, especially when you need a minimal change, a rollback plan, and targeted verification.
Why use it?
It reduces the chance that a live fix causes a wider outage or regression. Changes stay narrow and are verified along the paths they touch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for patches to released or live games, especially when you…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mike007jd/game-superpowers/gsp-live-patch
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mike007jd/game-superpowers --skill gsp-live-patch
Clone the repo
git clone --depth 1 https://github.com/mike007jd/game-superpowers

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gsp-live-patch

README.md
[![agentmods](https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-live-patch.svg)](https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-live-patch)
Your own site
<a href="https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-live-patch"><img src="https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-live-patch.svg" alt="Measured on agentmods" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 210 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00210
Opus 5 $0.00013 $0.00105
Sonnet 5 $0.00005 $0.00042
Haiku 4.5 $0.00003 $0.00021

Measured 6d ago against content hash b1441a3b7098, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

gsp-live-patch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

publish/clawhub/gsp-live-patch/SKILL.md · 30 lines

What it actually says

Game Live Patch

Goal

Make a safe, reversible, production-minded change in a shipped or operationally risky project.

Outputs

Follow the gsp-orchestrator output strategy:

  • inline (default): present findings in conversation.
  • minimal or full: write to docs/game-studio/release-safety.md, docs/game-studio/quality-report.md.

Use:

  • ./shared/templates/release-safety.md
  • ./shared/checklists/live-patch-checklist.md

Rules

  • prefer the smallest change that solves the real issue
  • avoid broad refactors unless explicitly authorized
  • document blast radius and rollback
  • respect compatibility boundaries
  • run targeted verification on touched paths and likely regressions

Important

This skill exists so live work is not treated like greenfield YOLO work.

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 30 lines · 26 tokens per session scan A b1441a3b7098

Subscribe to this mod's changes

gsp-live-patch is a skill published in the GitHub repository mike007jd/game-superpowers (6 stars, last pushed 4mo ago), licensed MIT. It adds 26 tokens to every session and 210 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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